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  1. M

    D&D 4E Shoot the Moon: A Seeker's Handbook

    Basic Gear Armor Leather - It's a little flimsy, but it's perfectly serviceable, it comes with good enchantments, and you have to sacrifice nothing to get it. Hide - The light armor with the highest AC, but almost certainly not worth a feat nor the ability score requirements. For most...
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    D&D 4E Shoot the Moon: A Seeker's Handbook

    Multiclassing and Hybrids Multiclassing is very important for Seekers, but it isn't as vital as it used to be- many of the dead levels in the Seeker power list now have at least one good choice. Still, if you multiclass, you can significantly improve your power list with Power swap feats and...
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    D&D 4E Shoot the Moon: A Seeker's Handbook

    Recommended Feats A Seeker's feat selection is critical. Their native capacity for control is decent, but when access to magic items is restricted, feats (and the PPs they can make accessible) are the only way to customize a Seeker outside of their native resources. In other words, Seekers...
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    D&D 4E Shoot the Moon: A Seeker's Handbook

    Powers - Epic Tier Level 22, Utility Guiding Spirit is a good choice, but if you don't have too many competing immediate powers, Land Passage is an outstanding defensive tool. Level 22 Utility List Guiding Spirit (PHB3) - If you don't have a Leader who liberally distributes large power...
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    D&D 4E Shoot the Moon: A Seeker's Handbook

    Powers - Paragon Tier Level 13, Encounter You probably want Rabid Shot or Bonds of Moonlight, though a strong case can be made for Swarming Spirits. Level 13 Encounter List Bonds of Moonlight (D413) - Targets AC, Keywords Cold, Primal, Radiant, Weapon. Movement denial is useful, though...
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    D&D 4E Shoot the Moon: A Seeker's Handbook

    Powers - At-Will Choosing your At-Wills Unless you have some very specific, prevailing reason to take two RBA powers, you generally want one RBA power and the AoE forced movement goodness that is Tidal Spirit Shot. Which RBA power you take is dependent on your party, your DM, and your taste-...
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    D&D 4E Shoot the Moon: A Seeker's Handbook

    Skills Seekers don't get an extraordinary number of skills, but they have a good selection, and their stats line up with some of the most useful ones. You'll wish you could take way more of these than you can. I'll be rating Skill Powers here, but only ones that are worth taking. Class Skills...
  8. M

    D&D 4E Shoot the Moon: A Seeker's Handbook

    Seekers are good. They’re WEIRD. Controller who specializes in what looks like perfectly ignorable soft control at first appearance can be transformed. They’re not as good as Wizards or Invokers at control. Still, if you're reading this you likely want to play one, and if you do you probably...
  9. M

    D&D 4E 4E Character Optimization WOTC rescue Handbook Guide

    New Warlock Handbook rerating a bunch of things listed in the Striker section: New Warlock Guide
  10. M

    D&D 4E Like Some thoughts on my Wizard/Swordmage hybrid + a few questions.

    Page 176 Monster Manual: “Lich” is a monster template that can be applied to nonplayer characters. This is a rule. Monsters do not play by the same rules as PCs. This is a core concept to 4e. You are not a monster NPC, so you cannot cast it on yourself. i.e. if your PC did cast on it on...
  11. M

    D&D 4E Like Some thoughts on my Wizard/Swordmage hybrid + a few questions.

    Let me emphasize here. Your stats are obviously wrong. In order to have those stats, you needed to have started with the following attributes, even assuming you had the Soul Sword: STR = 8, CON = 14, DEX = 14, INT =20, WIS = 22, CHA = 13. If your Con/Dex/Cha are those stats, one of Int/Wis has a...
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    D&D 4E Like Some thoughts on my Wizard/Swordmage hybrid + a few questions.

    Your numbers don't add up. You can't as an example have a 28 Int/30 Wis, particularly with Archlich Epic Destiny. Also, Lich Template is for monsters only, not for PCs. Use the ritual and become an NPC. "“Lich” is a monster template that can be applied to nonplayer characters. See the Dungeon...
  13. M

    D&D 4E 4e ask a simple question, get a simple answer

    ok, so was a bit asleep when I answered. 2/3rds goes up faster than 1/2, which is not great. but... The expected DCs at level 26 are: 22/29/39. Meaning a variety of different things: A person with a decent heal check can also roll during the extended rest to treat disease and someone is likely...
  14. M

    D&D 4E The Book of Five Traditions: A 4e Monk Handbook

    Updated Eye in the Sky Utility 2 to Dark Blue with Sky Blue if the PC has a good melee basic—how the power works is enemies will often provoke—Monk shifts adjacent, enemy then tries to enter square, that provokes an OA.
  15. M

    D&D 4E 4e ask a simple question, get a simple answer

    Mummy Rot is now defined as this, as a level 21 disease. Check: At the end of each extended rest, the target makes an Endurance check if it is at stage 1 or 2. 9 + two-thirds mummy's level or lower: The stage of the disease increases by one. 10 + two-thirds mummy's level-14 + two-thirds mummy's...
  16. M

    D&D 4E Shoot the Moon: A Seeker's Handbook

    And a few sample builds for it: Given that there tends to be some free feats given out in many 4e games to fix the feat tax problem of missing a +1/2/3 to hit/NADs, I've given them in most cases a free feat or two in response to that. If that isn't happening, the feats in question are almost...
  17. M

    D&D 4E Shoot the Moon: A Seeker's Handbook

    I've revised the Seeker handbook here. It is also now posted below. This is a discussion thread about the new handbook for those on EnWorld. It is also linked to in the WotC Rescue Handbook thread. Hope people enjoy, I've had a lot of fun playing a variety of 4e Seekers and wanted to revise.
  18. M

    D&D 4E 4E Character Optimization WOTC rescue Handbook Guide

    Revised the Seeker's Handbook to emphasize more of a secondary blaster aspect to Seekers and why that makes them better controllers. Included some builds there too.
  19. M

    D&D 4E Optimized Monk Builds: 4e

    Blistering Flourish doesn't actually do fire damage, deleted 5 points of damage for the initial attacks because of it on the low level damage build.
  20. M

    Vampire: Past the Masquerade, How Not to Suck

    Because the action cost in combat should be too expensive to use and out of combat, the amount healed doesn't matter.
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