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  1. Tessarael

    D&D General Belts of Giant Strength?

    Smart monsters should target easier to hit squishier combatants as the opportunity arises. With Cloak of Displacement, "If you take damage, the property ceases to function until the start of your next turn." So it will reduce the number of hits you take, but once you are hit, the rest of the...
  2. Tessarael

    D&D General Belts of Giant Strength?

    One of the questions is whether it is a long term campaign where characters can craft or have key magic items made for them. If you suffer the drawbacks or a min/max build with some weak areas and later improve it, that is not unreasonable. But I would be less okay with that for a character...
  3. Tessarael

    D&D General Belts of Giant Strength?

    Except that a Flame Tongue doing +2d6 fire damage trades off accuracy, as it is not a +3 weapon with +3 to attack and +3 damage. Versus lower AC opponents, yes the Flame Tongue is very good. Versus higher AC opponents, or those with Fire Resistance which is not uncommon, the benefit is not so good.
  4. Tessarael

    D&D General Belts of Giant Strength?

    The problem with the Giant Strength magic items is that they go past the maximum of 20 in an ability score. That limit of 20 is there for bounded accuracy. Gauntlets of Ogre Power don't have the same issue as they set Strength to 19, so they will be more balanced. We had a 5E house rule like...
  5. Tessarael

    D&D 5E (2024) Does ring of fire resistance, and fire resistance stack from other sources?

    Rogue's Evasion class feature does stack with resistance, resulting in only quarter damage if you fail the save vs. an effect that allows Dexterity save for half damage. And with Evasion, there's no damage if they succeed on the save.
  6. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    I tend to agree. I'd be happy to use the Vegepygmy forms as an option without regenerate.
  7. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    I have only used Vegepygmy form once thus far, last session. We had time to prepare before the encounter, so the character would have put down shield and club, changed to Vegepygmy form, then picked them up and wielded them both. At level 10, Druid Skinchanger archetype gets Rediscovered Self...
  8. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    We're about to hit level 4 in this campaign. So far my Druid Skinchanger has been a decently tank, but so is the other front line warrior. The Rogue Cutthroat has often been the most effective character offensively, with good reason due to Sneak Attack +2d6, +2 from sniper class feature, and...
  9. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    A level 9 Druid Skinchanger with Wisdom 20 can be very tanky indeed. With the 2nd level spell Force of Will as a reaction to damage to recover 2d10 + Wisdom modifier HP, 6d8 temporary HP from changing to a CR 3 shape, and 1st level spell Absorb Elements as a reaction to halve elemental damage...
  10. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    At level 9 Druid with CR 3 forms for a Skinchanger archetype with Wisdom 20 for +5 AC, AC 16 for Ankylosaurus and Stegosaurus gives AC 21 wild shaped; AC 17 for Giant Snapping Turtle gives AC 22 wild shaped, and AC 18 for J'ba Fofi Spider gives AC 23 wild shaped. So that AC 22 with shield in a...
  11. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    Agreed. Yes, the gear needs to be donned outside of combat. The Ranger and Fighter AC examples that I gave are the same as can be achieved in 5E D&D.
  12. Tessarael

    Level Up (A5E) Druid Skinchanger AC 22 with shield +1 when wild shaped at level 8

    I observed that the Druid Skinchanger archetype with Wisdom modifier to wildshape AC can achieve high armor class when in a form like say a Dire Ape, Myconid, or Vegepygmy that can use a shield. Specifically, at level 8 with Wisdom 20 to +5 Wisdom modifier to AC, and base Druid wildshape AC of...
  13. Tessarael

    Level Up (A5E) The Shotgun: Heralds' and Rogues' best friend

    Perfect for a Rogue. With level 2 in Rogue, you can use Cunning Action to hide as a Bonus Action. So potentially this can be repeated each round.
  14. Tessarael

    D&D General Want a Zombie Butler? In Pets & Sidekicks You Can Have One!

    Regarding Druid wildshapes that would be great. If you look at what forms a Circle of the Moon Druid, or Skinchanger Druid can take, there are many choices at CR 1 and below. There are much fewer to choose from at CR 2, missing some niches such as a CR 2 Ape-like option. So having a way to make...
  15. Tessarael

    D&D 5E (2024) Weird Potion House Rule Idea

    Might be worth using cards to display what consumables they can use, as a physical reminder.
  16. Tessarael

    D&D 5E (2024) Weird Potion House Rule Idea

    What potions do they have? What else are they doing with their bonus actions? Do they ever have the opportunity to drink a potion before entering combat? For example, drinking a potion of resistance of the appropriate energy type, before fighting a dragon. We most frequently use a potion to...
  17. Tessarael

    Ride A Giant Beetle Into Battle In Pets & Sidekicks!

    Very nice. The Riding Beetle is a worthy steed. I am looking at these previews and thinking that maybe some of these would make good wild shape options for a Druid. :)
  18. Tessarael

    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    Using a familiar, which avoids getting killed in combat, to cast spells from a Ring of Spell Storing is a nice idea. I've been doing something similar sometimes in combat, with my Imp having the Fire Bolt cantrip to do d10 fire + 4 force damage from Frog Fangs at up to 120' range. Not the same...
  19. Tessarael

    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    With the Frog Fangs eldritch invocation and Pact of the Chain, such a Warlock build aims at having the familiar in combat to boost damage per round. It works well at lower levels. At higher levels, the familiar goes down within a round or two of suffering damage in combat. For my 9th level...
  20. Tessarael

    D&D General Wearing a lantern on your belt?

    Fine for a magic lantern, which is why I voted yes. No for a standard lantern.
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