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  1. Slander

    D&D General What Does the Choice of Dice Mean for the RPG? (+)

    One aspect I attribute to d20 games over d6 games is binary results i.e. pass/fail resolution. I don't expect to find degrees of success in a d20 game like I would in a d6 game. I'm aware exceptions exist for both, and I'll be honest, I'm not even sure my stereotype is accurate if one were to do...
  2. Slander

    Hello, I am lawyer with a PSA: almost everyone is wrong about the OGL and SRD. Clearing up confusion.

    I don't think it says that. It says "g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content." An original work (the SRD) is not derivative. Wizards is not "Using" their original work by definition...
  3. Slander

    WotC Unveils Draft of New Open Gaming License

    Based on the following: I understand Wizard's intends to clearly de-authorize the OGL 1.0a for any 5E-based content. I understand whether they can do that for 5E content or not is likely only to be determined by a judge. I understand that this may still be an important sticking point for some...
  4. Slander

    We got an official leak of One D&D OGL 1.1! Watch Our Discussion And Reactions!

    Spitballing, but 3PP likely affects churn rate more than acquisition. A lot of 3PP target GMs more than players. If WotC retains a GM because 3PP covers a topic WotC doesn't, it retains that GM plus all of that GMs players. Some portion of those players then become DnD GMs and the cycle...
  5. Slander

    D&D 5E Counterspell Idea

    The problem w/ easy counter-spells is that it's far easier for a DM to wind up locking down the PC casters than vice-verse. I noticed this problem last campaign I ran (the WotBS w/ cleric Inquisitors who could re-actively expend a Turning attempt to Dispel Magic). Now, the Inquisitors worked...
  6. Slander

    Design principles of healing - no mechanics allowed

    Healing in the middle of combat via spells should be limited. Spells in combat can stabilize characters and get characters on their feet just enough to act of their own accord. Healing spells in combat should not be getting characters back "into the fight". Healing potions and other pre-crafted...
  7. Slander

    Do You Want Multiple Actions Per Turn or Not?

    At the highest levels, I wouldn't want more than 6 sets of dice being routinely rolled by any one player in a full round (e.g. 3 attack & 3 damage rolls). Especially now that we have dis/advantage (which I like), you can't just roll a few d20s for attack all at once, you have to roll them in...
  8. Slander

    Ranger Design Goals

    I was also concerned that a Ranger was really just a Fighter w/ a Theme. So i tried to break down what I felt were class specific features based on the article, and here's what I came up with. Light armor Martial weapons Mid-to-high HD and/or (limited) DRish type thing Good attack progression...
  9. Slander

    Playtest Experience [SPOILERS, LONG]

    Loved the report! Still trying to convince my group to give the playtest a shot *grumblegrumble*
  10. Slander

    How does tithing work?

    At face value, I'd agree with the main consensus above. It's easy to remember, implement, and be done with it. However, you have to remember that PC Wealth is typically a game mechanic used to limit character power, and not an economic simulator. So you need to consider whether docking the...
  11. Slander

    Please take the whole "Hit Points and Regaining Hit points" back to the drawing board

    The chosen description of HP is largely irrelevant. HPs are a mechanic for which I've always had to make excuses, but since D&D is on the cover, I'm ok with that. I am also not a fan of full HP/HD recovery after a full rest. To much, to fast. As long as there are ultimately good guidelines...
  12. Slander

    Can't downlaod Playtest (Bad Request - Invalid URL; Error 400)

    I was having similar problems until I logged into the custserv site (which itself took about 5 minutes of waiting before I got in). After I did that and click the supplied email link again, the Playtest document appeared as a new item on the main custserv page. Dunno if that was a fluke or not...
  13. Slander

    D&D 5E D&D Next Art Column Discussion: May

    Yeah, PG-13 makes sense. While the game can be played by a younger audience, I really don't think it should be marketed towards an audience not yet in high school. I also don't think R-rated art design would really do anything to substantially help my immersion into the game world. I think D&D...
  14. Slander

    L&L 5/21 - Hit Points, Our Old Friend

    I kinda like it. Even if the default assumption is rolling for HP (though there isn't a hint in the article one way or the other whether this is actually the case), assigning static values to the hit dice isn't a whole lot of work. As far as Hit Dice for mundane recovery, it typically won't be...
  15. Slander

    D&D 5E What 5E needs is a hundred classes

    So why not let the players do so from the start, instead depending on the designers to get around to making a particular theme? Oh to be sure, the designers can, over time, come up with specific combinations from this hypothetical toolkit and call it "such & such". But if this toolkit were...
  16. Slander

    Top end of +N weapons and armor?

    +1 for items that can generally be attained / created by PCs. These are "magicked" items. +Whatever for special items. I'd prefer higher-plused items to have some type of story / reason for their existence beyond "Some wizard poured two more units of mana into this item." The old Gauntlets of...
  17. Slander

    D&D 5E D&D Next weekly art column!

    These really have been interesting articles, thanks for doing these! IANAD, but here are some take-aways I've made after reading this. 1) "D&D" clearly in the logo. In the same way I don't have an Advanced Micro Devices processor in my computer, I don't play Dungeons & Dragons. I have an AMD...
  18. Slander

    Combat Rounds: How Long Should They Be?

    More than 6 seconds, not longer than a minute. Originally, I would have said 10 - 20 seconds, but Matt's suggestion of a round equaling one frame of a comic really resonates with me. For an abstract combat system like D&D, the blow-by-blow feel of the 6-second combat round always felt out of...
  19. Slander

    D&D 5E How quickly should ability scores increase in 5e?

    The ability scores themselves shouldn't stray to far from their starting point (barring magic). Experience and growth are better represented by the variety and depth of what a character can accomplish. Skills, talents, feats, and the like are all better markers of character growth that ability...
  20. Slander

    Got an idea for a column? Pitch it here.

    Matt, I like the idea, but what kind of topics would you be addressing?
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