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  1. Malar's Cow

    Help needed with building a wondrous item

    Thanks for all the help folks. Settled on the Speak with Animals as the prerequisite, base price 4,000 gp, and the choker as the body slot. Got in the way of her Amulet of Natural Armor, but c'est la vie.
  2. Malar's Cow

    Help needed with building a wondrous item

    One of my players wants to build a wondrous item that allows her to speak while in Wildshape. She is an 8th level druid with the Craft Wondrous item feat/ I'm having difficulty establishing the following for this item: 1. Proper body slot for the item: Should it be the neck (for discernment)...
  3. Malar's Cow

    Sorcerers in your game

    My modified sorcerer sacrifices the ability to summon a familiar in exchange for the Eschew Materials feat and the ability to pay for expensive material components by using experience points (1 XP per 25 gp value). The sorcerer gets a bonus metamagic feat at every 5th level, and uses the...
  4. Malar's Cow

    Any modules with sensible dungeons?

    I'd cast my vote for Necromancer's Tomb of Abysthor. Good dungeon, sensible ecology, interesting politics between the various dungeon factions. A good yarn, all in all.
  5. Malar's Cow

    ECL and LA for monstrous characters

    Thanks for the quick help, as always. It makes sense now, thanks to your responses.
  6. Malar's Cow

    ECL and LA for monstrous characters

    I have a player wanting to play a hobgoblin character. According to the house rules of my game, a new character starts at an ECL of one less than the average of the party, so the ECL of the new character will be 4. The character wants to take levels in barbarian. Reading the Monster Manual...
  7. Malar's Cow

    How Many Actual Sessions Has Your Current Long-Term Campaign Had?

    Ours is just a year old. We do keep track through session logs posted on the group Yahoo! website: 30 sessions over the course of the past year, at an average of 5 hours per game, or 150 hours of gaming per year.
  8. Malar's Cow

    The best modules from Necromancer Games

    I ran Wizard's Amulet and Crucible of Freya as the first adventure in my campaign. They were both resounding successes, and one player described it as the most epic low-level adventure he had ever experienced. I'm currently running Tomb of Abysthor with the group, and it is going very well...
  9. Malar's Cow

    Beating the Favored Soul with a Nerf Stick

    I've been tweaking the Favored Soul myself lately, hoping to introduce it into the campaign soon. I've made the following changes in the class (tentatively): All spontaneous spellcasters in my campaign use the Mana System from WW Advanced Player's Guide. While creating more flexibility in the...
  10. Malar's Cow

    ENWorld women

    I'm male, but have two females in my current group. One, my fiancee, started gaming about a year ago since she wanted to find out what I was spending so much time working on. She's been hooked ever since. The other girl is a part-time journalist and aspiring author. Both are hella...
  11. Malar's Cow

    3.5 update of the FR campaign book?

    The Player's Guide to Faerun updates many of the spells and feats to the 3.5 edition. You also get a paltry four pages of lore updating the world to the then-current year of 1373.
  12. Malar's Cow

    Necromancer Games: Tough Adventures

    Yeah, the NG adventures do tend to be a little on the tough side. I've run two so far: Crucible of Freya and currently the Tomb of Abysthor. Each module had at least one encounted that would have resulted in a TPK if it hadn't bee modified to be a appropriate challenge for the group. However...
  13. Malar's Cow

    How do you handle campaign cheaters?

    Commit the crime, serve the time By cheating, your player has indicated that he doesn't wish to participate in a "game". A game is inherently one where the possibilty of losing exists. My stepson's first actions upon the purchase of a new Playstation game is to go onto the internet, and get...
  14. Malar's Cow

    Giving Fighters Another Class Skill

    I like the idea of giving a fighter 1 skill every 4-5 levels as a class skill. The fighter can choose which skill he wants to have as a class skill based on the character concept. Want a mililary tactician who studies past battles to learn about tactics and strategy? Choose Knowledge...
  15. Malar's Cow

    Enough about 4th edition...what will *5th* edition be like?

    I have no idea how fourth edition will be played, but I can undoubtedly asssure you that fifth edition will be played with sticks and stones. :D
  16. Malar's Cow

    3E and the Culture of Balance

    Jason, I had no idea that one of my players traveled all the way to Pennsylvania to play in your campaign. There must be some evil genius cloning powergamers somewhere.
  17. Malar's Cow

    Starting gold

    Assuming you're playing 3.5... You are right, it is in the DMG, page 135, table 5-1: Character Wealth by Level.
  18. Malar's Cow

    Waterdeep?

    I've heard reports from GenCon stating that Ed Greenwood and Eric Boyd alluded to a product which they could not yet reveal, but the hint they offered was that it would be a "tie-in" to another product. We know that Ed Greenwood is writing a Waterdeep novel scheduled for release in 2005. Clack...
  19. Malar's Cow

    Discern Location spell and its uses

    Our group is currently looking for a missing party member, who may or may not be dead. We're looking to hire a mage to cast Discern Location, but we're unsure it will work if she has perished. She also carries a large portion of the group loot, and we're concerned that she may have absconded...
  20. Malar's Cow

    the portal opens, would you go through?

    Is this what detox feels like? Given the circumstances, I'd shrug, go back to sleep, and ask my physician to adjust my medication the next day.
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