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    D&D 5E 5e "raw" spell data?

    That's correct. Every class that gets a spell gets it at the same level. No more getting hold person a level late if you're a wizard.
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    D&D 5E I have something... THE TARRASQUE!

    All I can say is that the mental image of the tarrasque snapping a flying wizard out of the air like a dog with a frisbee has brightened my day immeasurably.
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    Let’s Make a Hexcrawl Setting

    Holy (Night) Cow! I'd sort of lost track of this a little while after it moved from RPG.net, and now there a staggering number of posts. I can't wait to get caught up.
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    D&D 5E Martial Characters vs Real World Athletes

    For running, it seems like they don't even get close. For a lot of the rest of the stuff, it comes down to what they can do by making skill checks.
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    D&D 5E Martial Characters vs Real World Athletes

    The rules actually don't specify one way or another.
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    D&D 5E I have something... THE TARRASQUE!

    Skeletons will only hit it on at natural 20, so first round they do about 55 damage a round. The tarrasque can kill between 7 and 8 skeletons a round (since a 33 hp skeleton will survive a tail slap). The skeletons will do about 350-400 damage to the tarrasque before it kills them all.
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    D&D 5E Opportunity attacks : low vs high level consequences

    No. The rule that each character only gets one reaction appears to be ones the designers are holding to pretty slavishly.
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    D&D 5E Opportunity attacks : low vs high level consequences

    They can certainly try. It's not obvious to me yet how well this will work, especially against the sorts of mobs of lower-level baddies that can bring the conga lines. A lot of that is probably going to depend on initial setup; they may be better off spending those initial actions on better...
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    D&D 5E Opportunity attacks : low vs high level consequences

    Sorry, I got a bit lost there. I agree that it doesn't seem to have been a major constraint in 3E.
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    D&D 5E Opportunity attacks : low vs high level consequences

    It's not obvious to me why it's ludicrous. The wizard will be spending slots and/or actions on shields, thunderwaves and misty steps if they're getting mobbed more often, which does constrain their effectiveness. The fact that it's a different design approach from 4E doesn't really address the...
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    D&D 5E Two Weapon Fighters - Potential Houserule to correct balnce deficiency after level 10.

    Take the Dual Wielder feat, which allows you to use two long swords, battleaxes, or rapiers, and do an extra point of damage per attack, while giving you +1 AC. At 20th level, you will be doing 5 * (1d8 + 5) damage, which averages out 47.5, as opposed to GWF (greatsword or maul) which has you...
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    D&D 5E 5e "raw" spell data?

    I put together a Google Docs spreadsheet; it currently lacks the path/order/domain spells, but does provide which base classes get the spell, what level and school it is, whether it's a ritual, and which page its description starts on.
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    D&D 5E Martial Characters vs Real World Athletes

    This is a somewhat incomplete analysis, because a lot of the things these characters can do can be done absolutely reliably (obviously even world-class athletes can't break world records every time), and under really suboptimal circumstances. I'm pretty sure the world record long jump wasn't set...
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    D&D 5E Ranger

    Its hp are equal to 4 * the ranger's level, and it adds the ranger's proficiency bonus to AC, attack rolls, damage rolls, checks and saves. So it does get better, but not a lot better.
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    D&D 5E Tell me about Sorcerers

    One thing that stands out is that the Sorcerer's spell list is considerably different from the Wizard's. There are some flashy evocations (like Earthquake) that it shares with the Druid and/or Cleric, but it lacks all of the named spells (Mordenkain's thingamajig or Otiluke's whatchamacallit)...
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    D&D 5E Ranger

    The way I read the Beast Master rules, the companion does get a reaction, which is decidedly better than nothing, but overall I still think the Beast Master is pretty marginal. I think the beast's attack and damage would need to scale faster than it does for it to truly be viable, or you would...
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    D&D 5E Opportunity attacks : low vs high level consequences

    No, I've been thinking about this a lot. The new edition really seems to limit the ability of characters to control space, as they're limited to a single reaction and a single attack. The Sentinel feat (p.169 of the PHB) helps a little, in that it stops the target in its tracks. Battle Master...
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    D&D 5E Which classes will you play first?

    I've been wanting to play an illusionist for a while, and the chunky 5E arcane schools make it particularly appealing now. I also kinda want to play a thief or assassin.
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    D&D 5E Advice on monster reactions in 5e

    The simple solution would be lay out a table of DCs for Charisma (Persuasion) table, based on factors that should influence the difficulty of making the case, and using the "Typical Difficulty Classes" from p. 174 of the PHB (p. 58 of the Basic Rules). In this case, I'd say convincing a room...
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    D&D 5E Which class(es) won the PHB?

    I picked: Wizards, who get a spell preparation mechanic that's a little more flexible than what we used to have, while still feeling like the old "memorization" in a way that isn't quite so tied to a weird interpretation of the way magic worked in Jack Vance's The Dying Earth. Also, school...
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