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    Helm of Opposite Alignment

    I had a lot of fun in a midlevel game with my Mindbender cohort. He used to be a Lawful Evil BBEG until the hero of the realm (my PC) crammed a Helm of Opposite Alignment on his head. Now he's a Chaotic Good free spirit. He looks back on his days as an evil overlord in much the same way as a...
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    LotR: Galadriel Triumphant

    I imagine that the ring's and Galadriel's goals would coincide, at least at first. Galadriel would seek to rid the world of goblins because they are foul and wicked beasts. The ring would seek to eliminate them because elves probably make better minions, anyway, and a (successful) crusade...
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    LotR: Galadriel Triumphant

    For some odd reason I had a hankering to dig up my Lord of the Rings DVDs and give'em a whirl. I watched the Fellowship of the Ring (extended edition) this afternoon, and I was struck by Galadriel's "All shall love me and despair" speech. This got me to thinking: What if? What if Frodo had...
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    Need weird, creepy animal ideas

    Assuming you don't want to go with the "chaos as radiation" route (which many of these posts, including my own, were predicated on), there are all sorts of other fun, lighter things you can do. Keep in mind that magic can go wrong, too. Here's a perfect opportunity to bring in those living...
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    Constructed Religions

    I've always favored dualistic religions. Good and Evil, set up in eternal struggle. Maybe with a few Pantheistic Druids (as in "God in all things," not as in "pantheon") thrown in for good measure. Paladins of Helm and of Lathander banding together to fight an alliance of Blackguards of Talona...
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    Dragon intrigue without magic possible?

    My thoughts exactly. Jaer's Ard Conspiracy, Dausuul's Cult of the Wyrm and my Aztec-flavored Empire of the Dragon (which I simply have to expand someday) are all fantastic ideas that likely wouldn't have surfaced (or at least been expounded upon as much as they were) without Derren's... conviction.
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    Erfworld 91, This one is worth checking

    Right, right. It was Parson's idea to turtle. Just goes to show how slowly Erfworld is moving these days...
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    Erfworld 91, This one is worth checking

    I loved Erfworld until the dragon stack was found and decimated. I loved the strategic battles combined with palace intrigue. Now, with Stanley turtling and the forces of "good" on the march, I could take it or leave it. *shrug* Maybe it'll pick up again.
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    Dragon intrigue without magic possible?

    That's the whole crux of the problem, though. You're positing a fully developed human world, complete with noble lineages, allied nation-states, and powerful spellcasters. The dragon, though, is just a giant, fire-breathing dinosaur apparently created ex nihilo that has to show up at the castle...
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    Dragon intrigue without magic possible?

    There's also the evolutionary angle to consider. Unless either humans or dragons are "new" to the world, then dragons will have been living alongside humans since long before we developed the powerful magic and weapons of war needed to kill one of those beasts. What in the gods' names are a...
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    1001 Contacts!

    I'm pretty sure this is the forum for this, since it's mostly a brainstorm. If the mods think it belongs in the Rules forum, so be it. I'm rather in love with the Contact rules in the DMG II. It gives players a reason to pump Charisma, and a reason to remember the name of the cartwright on the...
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    Need weird, creepy animal ideas

    There's nothing like non-useful mutations to drive home the wrongness of the situation to the players. Like the dog that's just a writhing mass of fur and teeth, with misshapen limbs sticking out at bizarre angles. All it's able to do is drool and whimper pitifully. Of course it's not a...
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    Arbitrary monster abilities

    Well, magic resistance I can see. After all, they're Underdark creatures, and the Underdark is supposed to be full of weird magic emanations that they have to live with. Especially seeing as how they're mostly stationary creatures. Electricity? Hmph. I'm with you there. That just seems dumb.
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    DM's what kinds of monster features 'annoy' you or make your job harder?

    Regarding the "Useless" abilities... I think of those as flavor. Sure, the hag isn't gonna be putting the Heroes of the Realm to Sleep... but the ability certainly does make her that much more scary to the village of commoners that she's been terrorizing! There were three well-rested men-at-arms...
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    Breathing New Life into your Monsters

    Reminds me of what I did with "Drow" once. The elves in this campaign were the once-great caretakers of the natural world, now confined to rapidly-shrinking forests by the burgeoning human nations. Basically bitter souls clinging to the tatters of their former glory. These forests, while not...
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    Breathing New Life into your Monsters

    I did this with Trolls. A troll's defining features are his strength and (effective) immunity to all sorts of damage... except fire and acid. That's a pretty big chink in the armor. I got to thinking about that. What if it was deliberate? What would be the benefit of a super-soldier with such...
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    Help me refine my evil dudes! My players stay out!

    I would run with the creepy possessed kids, but I'd take it one step further. Now, this can veer dangerously close to "Ha, ha! Screw you!" territory if done in too heavyhanded a manner, but, if done well, I think this could heighten the experience. The party cleric falls to his knees...
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    Where you at? Add yourself to the EN World map

    I'm surprised that I'm the only ENWorlder in the West Palm Beach area. Closest one's in Pompano.
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    The Goblin Isles- Help me flesh this out!

    I'm digging on the idea of a shattered goblin empire, for a couple of reasons: 1) playing various tribes off each other is just what a vastly outnumbered group of colonists would do, and it fits in nicely with the conquistador theme (after all, most of Cortez's army were natives who had their...
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    The Goblin Isles- Help me flesh this out!

    Alright, guys, here's the plan: Next week, I'll be starting a campaign for a new group, and I need your help. I'm a little out of practice and all (I've been an armchair DM for about five years now). Anyhow, the group seems to lean more toward fighting and dungeoneering than it does political...
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