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  1. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn will make a full attack at m2
  2. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn will drop his Longbow draw his Curveblade and attack m2
  3. Bertious

    [LPF]A Merchant in Need of Assistance

    Yay! Treasure! :P
  4. Bertious

    [LPF]A Merchant in Need of Assistance

    Abject failure i think i left my eyes in my other hat :D
  5. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn will move across the road and to the end of the wall the other side at g24 staying in cover and watching the house for movement.
  6. Bertious

    [LPF]A Merchant in Need of Assistance

    sorry i was unwell over the weekend but i'm ok now :) Cethyn will take another shot at m1 then move to the cover just south of the road where it enters the ruins. lol i don't think Cethyn is gonna take up full time archery any time soon
  7. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn will move 40' to our right to try and get a clearer shot at AD (i would like to end his move 1 square up and 1 left of the bottom right corner if possible)
  8. Bertious

    [LPF]A Merchant in Need of Assistance

    any chance you can update their positions on the map? and ours while you are at it :D Cethyn will during ready an action to shoot at the far bandit assuming clear line of sight and will fire if they notice us or one of the group attacks i'll roll now just incase i am not online during round 1 :)
  9. Bertious

    [LPF]A Merchant in Need of Assistance

    "This one thinks if they are in light and we are in dark we can shoot them from here and they cannot see us." As long as we are not in the light we are practiaclly invisable to them so it's probably best if we can shoot them from a crossfire rather than get close to them.
  10. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn will continue along the treeline watching out for light sources being used by the enemy
  11. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn will double move at half speed (so 40')while stealthing still headed for the same location as before.
  12. Bertious

    [LPF]A Merchant in Need of Assistance

    He'll stick to the old growth untill he reaches the narrow part stealth is good but a layer of foliage is better :)
  13. Bertious

    [LPF]A Merchant in Need of Assistance

    Does my previous stealth still stand? "This one will move around to the side" Cethyn will ready his new bow and creep through the light forest to the left of the road until he reaches the narrow part. Just a reminder us Tengu do have low light vision :)
  14. Bertious

    [LPF]A Merchant in Need of Assistance

    "This one agrees stealth will be best at night." When we get back to the ambush site Cethyn will attempt to track the bandit the ran off.
  15. Bertious

    [LPF]A Merchant in Need of Assistance

    "Gladly this one will help." Cethyn will then go and pick the herbs as requested happy to have something to do to distract him from the pain of his wounds and the worry for his friend. will take 10 on either Knowledge nature =15 or Survival =16 to make sure she gets what she wants
  16. Bertious

    [LPF]A Merchant in Need of Assistance

    "This one feels thanks you for the help and feels that healing Gig-Git is most important but would like some healing himself if there is some once Git-Git is better. Is there anything this one can do to help?" A single cure light wounds would be all cethyn would want but only after we see...
  17. Bertious

    [LPF]A Merchant in Need of Assistance

    Fair enough :) "This one suggests we go for help or wait for it he is also hurting but not as bad as Git-Git. The bandits now know we are coming so waiting will maybe make them think we hve turned back. Also Tengu eyes are better than human eyes in the dark so maybe be an advantage." Cethyn...
  18. Bertious

    [LPF]A Merchant in Need of Assistance

    would the healer have scrolls? if so Cethyn can make the trip faster and they are cheaper than potions :D "This one has the secret of fast moving he could go to the healers fastest and return with healer or healing if you carry git git back toward inn." If the others agree Cethyn will set off...
  19. Bertious

    [LPF]A Merchant in Need of Assistance

    If git git is within 1 move (40') of Cethyn he will move to him and cast CLW's if not then Cethyn will attack the bandit. Hp 9(3+1=4), Ac 17, To 14, Ff 13, Speed 40', Atk Melee +4 (1d10+3/18-20/x2) -1 (1d3+1), Ranged +4 (1d6+2/x2 30' range), CMB +2, CMD 16 Fort +2, Ref +4, Will +4,
  20. Bertious

    [LPF]A Merchant in Need of Assistance

    Cethyn seems badly hurt but strangely his wounds are not bleeding in fact they are slowly closing as time passes. "This one is hurt but is getting better we must help the others".
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