Melee
1d4+str brawling
1d6+str light
1d8+str 1 handed
1d10+str 2 handed
Ranged
2d4 thrown (javalin, hammer, knife)
2d6 2-handed bow
2d8 2-handed firearm / crossbow (requires reload)
Melee uses 1 dice to determine damage, since Str is added to damage.
Ranged uses 2 dice...