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  1. Bow_Seat

    D&D 5E Feats

    So right now we have a few different types of feats. General Feats - change the way the rules affect you. rules say you don't get advantage when your enemy sees you jump out of the shadows? now you get advantage on your first attack Martial Feats - allow you to perform specific combat actions...
  2. Bow_Seat

    Spiritual Hammer

    The spell Spiritual Hammer seems to be very straightforward, but I have a question about multiple ones. Let's say I cast the spell twice, do I now have two hammers that I can move and attack with twice (once each) during each regular action I take in my following turns?
  3. Bow_Seat

    Sorcerer vs Wizard

    So for the past day or so I've been in and out of the sorcerers are better than wizards threads, and I have just notice something when comparing them that I didn't notice if anyone else noticed: The total spellpoints (willpower) that the sorcerer has per day is the same number as the weighted...
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