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    #RPGaDay Day 01: What published RPG do you wish you were playing right now?

    Rolemaster. It is my favorite game and I would rather be playing it than anything else, almost all the time - I do get hankerings for other games from time-to-time. Specifically I would love to be running/playing it in the Dark Sun setting.
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    [Knoxville, TN] Looking to game

    *Bump* plus: So I have 2-players and me GMing (with a third possible player), but I would like 1 or 2 more players, so if you are in the Knoxville area and looking for a game, please PM me. Thanks.
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    Can anyone remember a game where elves are a class and a race?

    Yeah, it was Basic D&D, and as I go, I am liking that idea more and more...
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    Simple, solid, flexible, rpg rules system for adult beginners.

    I would suggest HARP (for fantasy) and HARP sci-fi (for, well, sci-fi).
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    Initiative: second by second

    I know someone did that for Rolemaster, and I think it was called "CEATS" or something like that. Those that use it swear by it, and I totaly understand the problems with turn-based initiative systems, but they are so prevalant and most of the more realistic systems are quite a bit more...
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    Health Should Be Replaced With Fatigue?

    While I agree that "Death Spiral" and one-shot-one-kill have taken on negative connotations, I don't agree that there is a universal drive for more "real" games*. There are plenty of people out there who are not only fine with the Hit Point model of gaming, they much prefer it, as well as all of...
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    Do you do this?

    Funny thing, sometimes I like to run one genre while preferring to play another. Like right now, I would rather run fantasy, but play sci-fi. Weird, huh?
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    Health Should Be Replaced With Fatigue?

    You should check out Rolemaster, it is like this. You have Hits (like Hit Points, only not copyright infringy), but most likely you will not die from the loss of hits, but by a critical: the specific injury caused by the successful attack, like puncture to a lung with bleeding and death from...
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    The Future starts with YOU!

    Oh yeah, you can just get the official walkthrough book for Fall-Out 3, it has lots of underground maps in it - and above ground maps.
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    The Future starts with YOU!

    Just reskin a dungeon map. Also, grab existing game suppliments with such things. Like: Expedition to the Barrier Peaks, and old AD&D module. (AWESOME!!!) Several Gamma World 3rd edition modules have them, like Gamma Base.
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    Help - Essential Skills Collection

    Oh, I get it now. *Slaps forehead.* All you fancy, smancy talkers. :heh: I agree that there are many skills that need "outside of the adventure" training in order to increase, and I think that most "adventuring" skills would increase faster/better with that type of training, as well. Basically...
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    Help - Essential Skills Collection

    I am assuming "P&P" means Powers & Perils - I haven't looked into that game. You know, I bounce back and forth on that. When Dark Heresy first came out with it's Weapon Skill (Melee) and Ballistic Skill (Missile) as basic attributes I felt a bit wonky, but I got over it - mostly. I still tend...
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    D6 Star Wars RPG Thoughts

    To be totally selfish: Does he happen to be going to Tennessee, specifially the Knoxville area? ;)
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    What do the want from a new game book?

    See, and for me it's the opposite. My all-time favorite RPG book, for appearances sake (though the fact that I love the system and setting surly don't hurt any) is the Star Wars 2nd Edition Revised & Expanded RPG book. It is full-color and glossy all the way through baby! My second favorite...
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    DMG combat "To Hit" tables Q

    Your GM used Arms Law (the book with all the crit tables for Rolemaster) in the way it was originally intended (if not with the exact methodology). Many of RMs original books were put out as alternate methods of doing things (like combat and magic) for existing games, until they put it all...
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    DMG combat "To Hit" tables Q

    Yes, but it is a natural part of the system, that relies more on a character's skill* and not a completely random (1 in 20, in old D&D) event. In D&D, you do not base your combat tactics on the idea that you can be killed by any attack, you base them on gamist rules (like chess). I prefer to...
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    Help - Essential Skills Collection

    My core skills for any (ANY!) adventuring character in any (ANY!) genre, not in any particular order: Perception/Awareness* Athletic/Movement Combat Interaction/Social Survival Lore/Knowledge Pretty-much everything else is fine-tuning and/or setting/genre specific (like computer skills, or...
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    Help me find a setting

    If you don't mind a little steampunk-like atmosphere, you should check out The Iron Kingdoms. It is definitely human-centric and uses the standard fantasy races and adds a couple of new ones. With very little searching you should be able to find enough information on-line to give you a real good...
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    DMG combat "To Hit" tables Q

    It may be obscure, but I have it - though I have never played it or ran it, so there is that. I like the rule because it is a start down the path of the type of rules I prefer: one in which how well you do really matters, and not only when you get a "critical." An easy way to get this point...
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    Environmental Adventures (Dark Sun or otherwise)

    Well, the very first adventure has that as its basis; the characters escape a slave trader and have to wander the wastelands until they reach civilization. I think most of the adventures of Dark Sun involve at least one element of PC vs. Nature in them. Also, the old AD&D Wilderness Survival...
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