Environmental Adventures (Dark Sun or otherwise)

vilani

First Post
Hi all,

Can someone with a lot more Dark Sun expertise than me let me know if their are any Dark Sun adventures (or any 1e/2e modules) that have a more "party vs environment" feel to them than anything else. For example surviving the desert or swamp etc as opposed to busting down doors in a dungeon.

Thanks.
 

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Well, the very first adventure has that as its basis; the characters escape a slave trader and have to wander the wastelands until they reach civilization.

Where they are promptly captured by the forces of Tyr (through a myriad of ways, kind of neat that, I think) to serve as slaves for various tasks.

I think most of the adventures of Dark Sun involve at least one element of PC vs. Nature in them.

Also, the old AD&D Wilderness Survival Guide (and Dungeoneering SG) had good information on running these types of adventures.
 

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