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    Smarties ...

    Two idiots on the topic of alarming new trends. Please don't watch the last 30sec or so :D http://www.youtube.com/watch?v=LFjOm0xNYTw
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    Skyrim

    Some years ago, shortly after Oblivion came out, a friend tried to get me to play. He was so enthusiastic about it that I indulged him and played around for a few minutes, but I couldn't see what the fuss was. I couldn't easily make any character concept I wanted, and nords and Bretons simply...
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    Pathfinder 1E Illusions and line of effect

    Yeah... I've run into a glass door before, too. You'd think I'd learn. If glass is preventing the spell being cast, I agree that it seems you should be allowed, but as far as my (newly polished) rules knowledge goes, RAW you simply can't. I guess that the assumption is that the magical energy...
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    Pathfinder 1E Illusions and line of effect

    Let's see... However... So, I guess for the purpose of designating a point of origin for your figment, you should be right unless the window is smaller than a foot.
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    Take 20 on disable device for a trap?

    as for the differences, taking 10 represents one careful attempt. Basically, the luck factor is taken out of the equation, and represents the character's ability to perform routine stuff easily. IIRC, the trap only goes off if the check fails by 5 or more. I don't have my books handy, but if...
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    Do alignments improve the gaming experience?

    Despite how mentally undone you might become by the notion that someone might want to play a paladin within the context that you oversimplified, strap yourself in tight when you read this; I have written for many years many compelling, involving and entertaining stories, and never found the...
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    Do alignments improve the gaming experience?

    Hey man, not everyone who wants to play an Anderson style knight in shining armour who fights for honour is interested in method-acting deep , morally ambiguous existential crises every session, and however it's read, or characterized on a messageboard forum, it's not, and doesn't have to be...
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    Obscure elements of D&D you would love to rescue

    I guess I maybe take it all too seriously, but the silly names and such really kind of hampered my suspension of disbelief. I actually loved parts of Greyhawk, but I had to put it away because I couldn't get past the silly names. And the thing is, I think that because so many people were...
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    Do alignments improve the gaming experience?

    See, only under this situation is this correct. But do you game with jerks? I dunno... it's conceivable that I've just always had great groups (excepting high school, but that doesn't count), but I wouldn't play in such an antagonistic group; it wouldn't be fun, and it'd just make me angry...
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    Obscure elements of D&D you would love to rescue

    I haven't read past the first post (yet), but I love the little things like the fact that two abjurations in close proximity to one another give of slight shimmers of arcane energy that can be detected by exceptionally perceptive characters. I'm not sure from which edition this originated, or if...
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    Do alignments improve the gaming experience?

    I don't believe the alignment rules were invented as constraints for pawns. Also, as to why, well one reason that looks easily beyond pawn control is that they provide a nice, concise mechanical and story hook that interacts with the supernatural and metaphysical assumptions of the game.
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    Do alignments improve the gaming experience?

    Good point. I can't say stronger, because I don't know, and if you are saying in your judgment and experiences you have found the system you now use is strong, well it seems you've reflected a lot on this, and I take that at face value. To clarify what I think, good communication skills are a...
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    Do alignments improve the gaming experience?

    I guess my POV should be clear with what I've posted before, but the reason I disagree with your quotes, Dungeoneer, is because I think it represents overly antagonistic gaming. That aside, surprises can't be too much of a problem for folk who can communicate and compromise. And if such...
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    Do alignments improve the gaming experience?

    At tables with adequate communication and reason, this wouldn't be an issue. I don't want to use the term subordination because it's loaded, but as a GM, I'm happy to compromise towards the views and feelings of my players. Is that subordination to my player's judgements? I guess it is, but the...
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    D&D 5E [L&L] Campaigns in D&D Next

    I don't think so, but going by the second picture, I really really hope so :D So what I can get from the article is that Mike is kind of sort of saying the first two or three levels can work well for a prelude, if you like, and then (and I'm reading in) takes the opportunity kind of reassure us...
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    Do alignments improve the gaming experience?

    I haven't. And here's the thing. If I ever created a character concept that could be hamstrung because of differing expectations, alignment or otherwise, and later became handicapped because I myself did not make sure to understand what the go was, I'd feel I had no one to blame but myself. I'd...
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    Do alignments improve the gaming experience?

    Ok, two genuine questions; How many times have people encountered serious conflict at the table due to misunderstandings about alignment that could not have been avoided with good communication? What situations are people devising for their stories that they are finding the alignment system...
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    Do alignments improve the gaming experience?

    Hi fagura, interesting topic! Here's my thoughts; they might not be popular because I think the arguments against the d&d moral compass are a little overstated given the context. I don't think there is anything wrong with a simplified moral system, because I reckon it probably works for most...
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    How do you get back on the DM horse?

    I was planning to say more or less the same thing, good advice! So this has been my experience too. Particularly forcing myself to do things I'd prefer not to do, dobbing myself in to work an extra day or do some exercise really worked because it really made me want to be doing it more, and...
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