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  1. M

    D&D General Experts type PCs, Magic Items, and Higher Fantasy

    https://tvtropes.org/pmwiki/pmwiki.php/Main/PhysicalMysticalTechnological
  2. M

    D&D General Experts type PCs, Magic Items, and Higher Fantasy

    Instruments are to bards as books are to wizards. The way that you're looking to define the Expert classes? It feels like its the same thing that defines wizards. And, should we flip it, the Fighter as well - they're defined, for the most part, by being weapon experts. Those are tools too. D&D...
  3. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Winter Walker In many ways, its a lot like Hunter, in that you're encouraged to be Hunter Mark heavy. This also pushes you towards TWFing. This inevitably means that we're going to end up comparing the two subclasses. Level 3. You get 1d4 cold damage (eventually 1d6), cold resistance, AND a...
  4. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Fey Wanderer is our fourth subclass, the last of the phb ones, and probably one of the better options. Level 3 is okay. You get an extra 1d4 damage - not much, but unlike the other classes, it has no condition applied to it. Upon a hit, you deal an extra 2.5 average damage. Not huge, but...
  5. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Okay, so now for the big Gloom! Gloom Stalker is a bit weird, because its kind of like the assassin-Ranger. It takes the Stealth aspects of Ranger and dials them up to 11. It doesn't seem like the Gloom Stalker gets a ton of damage upgrades at third level, which is weird. Hunter gets 1d8 on...
  6. M

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    A video by crawford about the playtest. Didn't even make it into the book or playtest proper. Its all just an online thing. What's even odd is that, because of the video, its always warlocks people harp on about. No one cares about dance bards somehow not being dancers before 3, or paladins...
  7. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Gonna babble about Ranger subclasses. Already did beastmaster... Hunter... feels like its built for TWFing with spamming Hunter Marks. Yes, you can use a bow or crossbows, but I feel like the level 3 feature is more consistent with TWF (XBM takes up your bonus action, Nick does not), and the...
  8. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Meh, Shillelagh is overrated. There, I said it. I find the best option for Beastmaster Ranger is actually... Bow and use all the Summon / Conjure spells you want. Grab Archery FS, bracers of archery. Maybe go for Heavy Weapon Mastery if you're worried about the damage, but I prefer shortbow...
  9. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Hunter also has slightly stronger damage boosts than Fey and Gloom early on. 1d8 on practically every turn instead of 1d4 (or 2d6 WIS per day) at level 3. At level 7, Gloom and Fey offer mental saves, wherein Hunter gives Disadvantage on enemy attacks - much more frequent. Winter Warden seems...
  10. M

    D&D General Why does the Hunter subclass for the 2014 & 2024 Ranger not have bonus spells?

    Note that Beastmaster also does not get any additional spells. And, while Winter Walker does indeed get spells, its only one per level instead of two.
  11. M

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Bonus points for going Artificers (armorer). Just need to make it so that you can use the Magic Action to transform between armor types instead of that oddly long time, and viola.
  12. M

    D&D 5E (2014) Is Point Buy Balanced?

    At some point, we need to set a baseline. Now, no ability generation is going to be balanced. This isn't point buy's faults, but the classes'. Some classes are MAD, some are SAD. Monk relies much more on its attributes than, say, the Rogue. All casters come off as single-attribute dependent...
  13. M

    D&D 5E (2024) Artificer: Spell Storing Item?

    No, no you do not. Chapter 7 of the PHB, page 235, makes a clear, hard-line distinction between casting with spell slots, and casting without. There's three headers under the Spell Level section- Spell Slots, Casting without Slots, and Using a Higher-Level Spell Slot. Cantrips, rituals, special...
  14. M

    D&D General Your Core Classes if The Core 4 Aren't Allowed

    The four "core" commoner classes. Farmer. Chef. Maid. Merchant. Species options: Average, robot-ish, fey-ish, smol, swol, furry, scaly.
  15. M

    D&D 5E (2024) So, what does the Artificer "replace"?

    So, make Jack of all trades the default?
  16. M

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I think they build these guys using standard PC rules first, then convert them to a more simplified MM stat block. The guy has 19 HD, which means that he qualified for an Epic Boon, which lets you go over 20 in a stat. Whatever feat they picked was irrelevant for a fight, so it was removed...
  17. M

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Meh. Edition wars happen with every new edition. Even from 3.0 to 3.5, 4e to 4Essentials, and now 5e14 to 5e24. Some people adapt to the new, others stay with the old. Its just that going out on a sour grapes rant is ... bleh. The man doesn't vibe with the new edition. Sucks, but that's...
  18. M

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    My favorite levels are 3 to 11. With 11 as a kind of capstone for the characters. 12 isn't bad, but its just a feat and, tbh, I feel like its more exciting to end on a high note. Getting your subclass is such a qualitative change for some characters that its a hard fit sometimes to justify...
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