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  1. M

    D&D Debuts Playtest for Psion Class

    adding grogbias to my lexicon
  2. M

    D&D Debuts Playtest for Psion Class

    I can see Dark Sun being an "every character may select a wild talent feat for free at character creation" but I can also see a lot of Dark Sun backgrounds working with Wild Talents, such as the Elemental Priest background allowing you to select "Pyrokinesis" "Cryokinesis" or "Atmokinesis" or...
  3. M

    D&D Debuts Playtest for Psion Class

    Well since these are psionic wild talents, it's heritage in the game is a psionic power source, not elemental. The core fantasy being a Stephen King style "Firestarter" whose emotions can manifest as destructive flames. But I also think it's one of those weird things where the storyline is...
  4. M

    D&D Debuts Playtest for Psion Class

    "Backgrounds representing their connection to wild talents will be included with these feats in a future book if they become official, but in the meantime a character who takes the Noble or Sage background can choose a Wild Talent" nothing here to me rules out the idea that they will present...
  5. M

    D&D Debuts Playtest for Psion Class

    I really can't understand what would be a a "pyrokinetic" background vs. a "clairsentient" background when it comes to the flavor of waking up one day and realizing you have a wild talent. I also think that the ability score bumps are going to really gate wild talents to a select few classes...
  6. M

    D&D Debuts Playtest for Psion Class

    I agree, that they DON'T do these things well. But at various points in the games history, these were ideas behind the VSM system. I think right now the naive design of 1st edition have left us with a legacy mechanic which half heartedly impacts these things, without actually accomplishing any...
  7. M

    D&D Debuts Playtest for Psion Class

    I think that the problem with spell components is that they do several things: Way to balance Spellcaster vs Martial characters (Wizard can't hold a weapon/shield in one hand) Gate low level spells for high level characters (Chromatic orb being 1st level damage, but having the versatility...
  8. M

    D&D Debuts Playtest for Psion Class

    I am curious about this. The big thing for me is the ability scores have turned into a really frustrating gating of certain backgrounds to classes, that can't always fit in the three ability score system (Acolyte is a painful pick for a Cleric who doesn't use Int or Cha for anything). And what...
  9. M

    D&D Debuts Playtest for Psion Class

    In addition to the general aesthetics, there is supposed to be a difference in mechanics, where spellcasters can't carry weapons/shields and cast spells. It also helps that every once in awhile the DM does have the ability to tell a "imprisoned" story where characters are restrained/deprived of...
  10. M

    D&D Debuts Playtest for Psion Class

    Looking back at the Psi-Warrior and the Soul Knife I see that you cannot combine your psychic energy dice. I haven't done any calculating of the balance, but it would have been nice if you could have used them interchangeably to create some synergies when multi-classing. I could see the...
  11. M

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    I sometimes feel like certain character concepts and flavor veer off with legacy flavor, and I definitely think this Hexblade is one. Looking at 3.5 they are a totally different class tied closer to sorcerers, warriors with an innate ability to curse. Then in 4E they were a semi-new Warlock...
  12. M

    Has Wizards of the Coast Given Up on Sigil?

    It's actually something I was kind of wondering looking at the Monster Manual 2024. Template monsters (like the Half Dragon or the Shadow Dragon) were converted to a standard stat block, and it was said that it was for convenience. They even said to take NPCs to represent any humanoids, but had...
  13. M

    D&D (2024) A Revised Necromancer Subclass?

    I haven't read through all the responses, so maybe someone already said this, but in addition to Summon Undead, Spirit Shroud could be a central spell to the class. The Necromancer being surrounded by a mass of undead spirits is pretty iconic. They could re-release the spell in the book that...
  14. M

    Monster Manual Previews Reveal New Empyrean, Half Dragon, Cyclops, and Animal Lords

    In Greek mythology they were more magical smiths and builders, creators of Zeus’ lightning bolts, Hades helmet, and Poseidon’s trident. Also they are the builders of the Mycenaean fortifications that awed the later Greeks. i don’t know of any myth about prophecy. I wonder if Krull’s trading an...
  15. M

    2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

    So to be clear, creatures from mythology changed in ancient times too. Satyrs originally were human bodies, with horse tails and deformed faces (and extreme erect male organs that I definitely don't want in my game art). The goat like features became more common much later and into the roman...
  16. M

    2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

    I actually do like male ancient evil fey, and I think they are actually somewhat represented in folklore as strange old men with power, sometimes as gnomes, dwarves, or trolls but behaving differently than the way DnD versions act. Hag as a name might be confusing to my players though. Codger...
  17. M

    Worlds of Design: How Subtle is Your Sorcery?

    I was thinking about this a few months ago. The component system can get so fiddly and as a DM I rarely check to see what spell components are, and I agree that making magic obvious and flashy is a good way to balance casters with non-casters. However a couple spells, especially illusion and...
  18. M

    D&D (2024) Background feats and flexibility

    I always appreciate Treantmonk's take on things and his background run down is definitely going to be my springboard for how I set up some extra backgrounds for my first games. Some of my takeaways for what could happen if I don't provide options will be a optimizing focused player making a...
  19. M

    D&D (2024) Background feats and flexibility

    I like this a lot, and am thinking about what I see as some issues with the background system. I am also worried about the attributes being a problem and am thinking of making a couple of "hole" filling backgrounds for my first game. Specifically Acolyte, since it gives Int/Wis/Cha which no...
  20. M

    D&D (2024) Forgotten Realms Player Guide

    I think it's very smart to role out some of the concepts of DMing in this way of settings being how DMs construct genres and tones of games. I've never played in Forgotten Realms, but I think a setting is always a great way to ground discussions of how to play "gritty survival" or "urban...
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