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    D&D 5E Difference between being hidden and being unseen

    Succeeding on a Stealth check to become hidden is a method to become unseen. Invisibility spells are another method. Being "unseen" is what grants you advantage.
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    D&D 5E Some warlock house rules (sorry)

    Personally I lean towards just giving PoB Warlocks "Eldritch Blow", a melee spell attack version of Eldritch Blast and the corresponding invocations - options that don't stack with/effect Eldritch Blast or magic weapons (potentially creating tough tactical choices if the warlock finds a nice...
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    [Homebrew] In a godless campaign what do you with clerics?

    Past editions and (if I recall correctly) Dragon magazines have presented this in different ways that generally boil down to (a) *from* the strength of their convictions/commitment to a cause (causing them to lose powers when their conviction/commitment wavers or breaks); or (b) divine...
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    [Homebrew] In a godless campaign what do you with clerics?

    Eberron presents gods as divine power that may or may not exist. There are established religions (of many kinds if you include various "Cults of the Dragon Below", which is a collective term for many unrelated cults), with many believers, but no certain proof that gods exist or where they came...
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    [Homebrew] In a godless campaign what do you with clerics?

    That sounds like either trolling (very uncool) or a gross misunderstanding of crunch vs fluff. If it defines a bonus or class ability/power/spell, something that boils down to dice rolled or hit points adjusted, thats the crunchy part that developers spend ages analysing and balancing so...
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    Skill checks for faster movement?

    Oh I don't plan on implementing this option *often*, I'm just keen to have a balanced option for suitable moments when it feels right. I prefer to modify base speed rather than ignoring difficult terrain precisely because some classes have special abilities re difficult terrain and I'm...
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    Skill checks for faster movement?

    So, summarising what the feedback makes me lean toward so far, for characters with a base/"walking" Speed of 30... You can "hustle" for an extra 10' at a cost of -5 to Passive Perception and no other penalty; or You can "jog" for an extra 15' at a cost of -5 to PP, provided you make a DC15...
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    Skill checks for faster movement?

    TBH, I totally missed that option! It was less about timing being *critical* and more about boosting the usefulness of Athletics/Acrobatics plus "running" not being a RAW option. Totally agree on the limit, just hadn't thought how to implement it. Chase rules limit will do nicely. Good...
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    Skill checks for faster movement?

    True I don't *need* a hard coded rule, but I do like to be consistent for my players and value the community hive mind for views as to how balanced this option might be, or alternatives that have been tested at other tables. Plus it satisfies my touch of OCD. :)
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    Skill checks for faster movement?

    I recently DM'd a session that resulted in PCs dashing to and fro around an airship looking for intruders and/or missing crewman after spectral undead attacked their vessel. I dawned on me that the PHB (p.190-192) rules, covering moving up to a characters Speed and taking Dash actions...
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    D&D 5E 5e Roman Legionnaire

    I second Champion for the rank and file Roman Legionary. At their peak they were remarkable for their ability to march all day then build a fortified camp for the night. An endurance excellently reflected by the Champions' Remarkable Athlete ability which gives them a bonus on Constitution...
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    D&D 5E Graceful Destruction: A Guide to Dex Based Barbarism

    Do you mean "you're hard to hit" because of the general barbarian AC benefits or is there something in Ancestral Guardian abilities that I miss? Curious because I got the impression AG protects everyone *but* you, which kills the sub class for me. I'd love to learn I was wrong.
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    D&D 5E D&D 5e

    Thanks folks!
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    D&D 5E How would you best represent astronomy skills in D&D?

    ONE tool doesn't seem sufficient to me, since medieval astronomy involved use of multiple tools, including astrolabes and sundials, as well as telescopes. Plus who knows what was used in construction of the astronomically aligned ancient sites like stonehenge. For simplicity sake though, I'd...
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    D&D 5E D&D 5e

    I don't suppose there's a deck plan with that airship? I'd just about kill for a handful of airship deck plans.
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    D&D 5E D&D 5e

    The 3E Eberron Explorer's Handbook listed the speed of a sample airship as 100', nearly twice as fast as a light horse (60'). A 5E Riding Horse has the same speed so I expect it is reasonable to keep airship speeds the same across both editions as well.
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    D&D 5E Advice wanted on Player Vs Player Situation

    Sorry, can't bring myself to read all 7 pages of commentary but can't help but offer my 2c worth as well. In-character: this situation hasn't instantly developed. Even if Harry hasn't discussed his feelings with other PCs, I would think the other PCs deserve insight checks to see if they have...
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    D&D 5E Magic Item Inheritance

    I think it depends on how much background bonus features come into play in your campaign. If you run games focused on wilderness dungeon bashing where many of the backgrounds are useless because your group never goes anywhere that a local would recognise and defer to a noble, a that a sage...
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    D&D 5E Is there any indication that WotC will launch a new setting?

    Personally I hope they DON'T release a new setting. I'd much rather see new material and/or support developed for older settings. Whether thats through DMs Guild or targeted supplements direct from WOTC, either way would be good. I've already spent hundreds on Greyhawk and Eberron in...
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    D&D 5E A Collection of Minor House Rules

    Some excellent houserules in this thread, my players may grow to hate me finding it. Personal favorites from my table: Any time a character or creature takes damage reducing them to zero HPs, they must make a Constitution save, against a DC equal to the 8 plus damage taken, or sustain a wound...
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