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    D&D 5E DM query: Any interesting differences between different party sizes?

    It does depend a bit on what you are playing but for classic D&D 41/2 is the best number. 4 5 3 6 are my favourite - I find neither 3 or 6 ideal. My current group is 6 but I expect a drop or two each week so it's 4 or 5. I never use DM NPCs other than where they relate to the plot & so are...
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    D&D 5E Am I missing something about Conjure Animal

    Sorry to pick on you Devincutler it's just you are most recent. The posts on the last page have largely suggested work-arounds which is pretty much accepting that there is an issue Irrelevant really though very true. & the 5e designers have been extremely careful with the action economy in...
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    D&D 5E Am I missing something about Conjure Animal

    This is my patch too, though in fact it just ended my campaign (with a couple of other issues). Concentration was dealt with by the summoner druid taking warcaster feat & then hiding at the back or just round a corner in perfect safety. As a DM I found it ridiculously broken with the 8...
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    D&D 5E Why do we need saving throws?

    While I agree with the sentiment (& down voted Mystic talents as a consequence) this argument is specious while characters like my current bard exist who generates far more saving throws than he takes. This on the other hand I totally agree with & add that roll against a static number also...
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    Surprise round question

    What I do in this sort of situation, which may have no relation to Hriston is take into account a character's skills/attributes & in game actions/the situation. It's most clear in social skill tests. If you role play a good case & you are good at the skill I will probably not make you roll, or...
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    D&D 5E Should the game have extensive weapon lists?

    I like perusing weapon lists eg the pole arm stuff in 1e UA but I don't think the differences are interesting in the game (though I did convert all of the 1e polearms to 4e :) ). So NO! The lists in this edition are pretty much spot on, with every bit of kit having some role (even if it's just...
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    D&D 5E Working on a point-buy Class system!

    Your model is incoherent at the moment as it does not mention levels. Getting a second attack at 5th level is worth far more than one at 20th level. In fact paying any points for abilities after level 13 or so would be pointless IME. As Horwarth say you need to gain points per level not get...
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    What level do you like your tabletop RPGs to allow you to achieve?

    Eleven Ten can be fine but if you need a little push you can turn it up to eleven.
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    D&D 5E do you still roll for damage?

    You may think that's a compromise but really all it means is that both sides hate you
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    D&D 5E I think I am going to stop using solo monsters.

    I don't think they will be defeated in that situation :) Lanchester explains, well describes, why 20 orcs all at once is more dangerous than 10 in 2 waves but it assumes the units on each side are the same. 20 Abrams will defeat 20 or 40 or 80 Shermans without being threatened. Bounded accuracy...
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    How to get better at describing actions, not rolls

    Is it as simple as getting the players to state their intent in natural language without using game mechanics? I am running for a bunch of very new players at the moment & only the not so new one ever asks to roll things rather than wait for my determination of how to resolve their actions...
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    D&D 5E Blade Ward - Best Fix?

    I don't think I was clear - your improvement is the best if you have to improve it (IMO & you find it works fine so there's that). Balancing offence vs defence though is part of the game - there is not much to 5e combat so having a choice rather than an I win button to push is good. Traps are...
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    D&D 5E Blade Ward - Best Fix?

    That too sounds massively powerful as it is often better to keep your tanky dude up than plink with firebolts. Probably my favourite buff if you need to buff it option as at least it helps other people. I have played this character too. If the spell is useful for a few builds it's good...
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    My Short Rest DM trick...

    Isn't that in the introduction to how RPGs work in the PHB? ".....the players decide what they want their adventurers to do......Then the DM determines the results of the adventurers’ actions and narrates what they experience." "We rest." "After 10 minutes you get attacked..."
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    D&D 5E Blade Ward - Best Fix?

    Bonus actions are only an important resource if you have bonus actions to use. So not for most Eldritch knights, wizards or warlocks who can spam this while chopping or Firebolting or Eldritch blasting.
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    D&D 5E Poll: When do you typically retire your PCs?

    If the campaigns last long enough I lose enjoyment between 9 & 13 level. They often crash well before that though. (& I never retire a character early*/** it's just when the campaign as a whole ends) * though sometimes I retire a character 'cos I just don't enjoy it & swap to another of...
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    D&D 5E I think I am going to stop using solo monsters.

    This is carried on with 5e Ankheg, -3 AC when prone :). The fact that a solo monster can have as many attacks as you want it to does undermine the Action Economy complaints. It probably needs some restraint on focus firing to prevent egregious murdering. This means AOEs or directional attacks...
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    D&D 5E How many rounds of combat is too much?

    The old advice to people who found 4e grindy was to double monster damage & halve their HP. I will say I have only played a handful of really fun 5e fights & lots of very routine ones but I still find 4e for all its slowness engaging - liking what you like is certainly a thing.
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    D&D 5E Spells cast at higher level spell slots. Worth it?

    I often use 2nd level slots for Thunderwave. 50% more damage is not too terrible & my level 2 slots are a bit situational (as a Bard). I expect I will do this less often at higher levels. It feels good with spells like Hold Person mentioned above as the impact is much higher & it feels a a bit...
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    D&D 5E How do accuracy and power interact for Blade Pact Warlocks?

    The more damage you do the less of a benefit you get from GWM, conversely the more accurate you are the more benefit you gain. So the answer to the first part, where you are getting a lot of damage boosts anyway is probably not, especially given the opportunity cost of a feat/ASI. There are...
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