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  1. n0nym

    D&D 5E High level and trivial encounters

    Hi guys, I've been running ToA lately and my players are level 9, in the 5th floor of the Tomb. We've had some fun with this adventure, but a few things really irked me along the way, one of which is how low level ennemies stop to matter after a while. I kept rolling for random encounters...
  2. n0nym

    D&D 5E Trip to Barovia : starting CoS at lvl 8

    Hey guys, I'm currently running a campaign in a heavily modified Nentir Vale and wanted to have a little side trip in Barovia for 2-3 levels. I've started reading Curse of Strahd and would like to know, from those who've already DMed / played it, how you would run it starting at level 8. What...
  3. n0nym

    D&D 5E Cursed items : yes or no ?

    Hi folks, I have a bit of a moral dilemma on my hands and I'd like to hear your suggestions regarding 2 problems : 1) My players angered the wrong people. The bad guys hired a bunch of sellswords to deal with them, the leader of which was wearing an Armor of lycanthropy (based onthe Demon...
  4. n0nym

    D&D 5E Invisible murderhobos

    Hi folks, it's me again. I'm looking for some help with a recurring problem I have with my players. They have a tendency to assassinate (evil) NPCs in their sleep, and I have a hard time coming up with solutions to avoid that. Here's the situation : Archbishop Albeorn has taken over the local...
  5. n0nym

    D&D 5E What is dead may... not be dead

    Hi folks ! First of all a word of warning for my players : Theodoric, Selwyn, Tchavo, Danaé and Arrow, stop reading here... I've recently been toying with the idea of having a major NPC die, but not actually stay dead. Like Gandalf or Mance Rayder, he would come back later in the campaign, to...
  6. n0nym

    D&D 5E Building a better Treasure Room

    Hi, My PCs are currently lvl 9 in a Dark Sun campaign that's meant to end around lvl 11. They're about to reach the Treasure Room of King Kalak, a BBEG that built a giant ziggurat in the middle of his city to help him become a true dragon (the equivalent of a God in Dark Sun) but who died...
  7. n0nym

    Messing with Ability Scores

    Good morning fellow DMs, I'm not satisfied with the current division of ability scores and their in-game balance : some ability scores are too important, some others are virtually useless *gamewise* (I don't want roleplay to be the balancing factor). I wanted to tweak them a little bit for an...
  8. n0nym

    D&D 5E Tomb Raiders : building an encounter

    Hi everybody, I've been thinking of offering my players a (very) small sidequest in a bigger adventure, à la Baldur's Gate 2 where you could stumble upon an ancient lich in the cave of a tavern. I wanted to use a mummy lord, a few mummies and maybe some shadows, representing the servants...
  9. n0nym

    Designing a Poison Feat

    Hi, One of my players is playing a rogue and wants to design a feat to "colour" his character as an expert poisoner and get some tricks too. He thought of the following : +1 Constitution Advantage on Poisoner's tool checks to harvest poison from a creature Advantage on Constitution Saving...
  10. n0nym

    D&D 5E The paladin conundrum

    Hi everyone, It's my first thread here so I guess a quick introduction is in order. I'm currently DMing a Dark Sun Campaign that started with the events of the 2nd edition scenarios Freedom and Road to Urik. We're up to the second part of the campaign (PCs are lvl7) and having a blast...
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