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  1. R

    D&D 5E 5e Low Magic....again

    That is the plan, but what is the give and take. If I remove spells from 5th level and higher, what do I give back to maintain the balance? A hit die, more skills, a feat? That is what is what I am trying to sort out right now.
  2. R

    D&D 5E 5e Low Magic....again

    Artificer? Where is that class located?
  3. R

    D&D 5E 5e Low Magic....again

    I was actually looking at the Ranger spell progression. If I limit a Wizard's spells, I need to give him something to replace.
  4. R

    D&D 5E 5e Low Magic....again

    HI guys, I joined this forum so I can explore some ideas. I have been doing some research and searching many forums. It seems that when people talk a low magic setting, it kind of defaults to this dark mystery, sorcery, necromancy type setting....that is not the type of low magic setting I am...
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