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    Player Dilemma

    I'm not personally sure if there is anything in the books or not, but having a transition period between alignments is probably the only believable way to portray such a change in a character's manner, philosophy, and impact on the world, unless you bring magic into the scenario (which can be...
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    Player Dilemma

    I think the reference is to a character that has honestly changed (or is changing), not one that flip-flopped for convenience sake.
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    Player Hubris

    I make suitable modifications to the character's alignment (if using them). I would also bring to bear appropriate (and thus, quite possibly very troublesome) consequences. If such behavior was blatantly contradictory to the theme of the game (if any), then I would advise the players to modify...
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    Player Dilemma

    I hope you are aware that many a campaign (and group) has been dissolved over such attitudes and bad party mixes, RP or not. Be very careful...
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    How do you award XP?

    Participation "xp" + combat/encounter "xp" + roleplay "xp" + "xp" for heroics/amazing stunts/whatever else I might be inclined to award. That's my basic system. Not all elements come into play in all campaigns/systems, and the quantities vary. Participation and roleplay xp (or whatever the game...
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    When do characters stop being tragic and are just depressing?

    This undoubtedly depends greatly on the group. Some people are depressed the moment negative themes are brought to play. Others find tragic topics depressing if they touch a nerve all to close to them. Still others will laugh no matter what level of darkness and depravity comes to light. Many...
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    Mage:the Awakening is out. Opinions?

    The oWoD Mage book fully supported your interpretation, unless I have been reading it in a completely backwards fashion. The new version sounds a lot better to me than the older one. My complaints of ineffectiveness are quite common when I play old Mage. Shame our only Mage GM hates the new...
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    [Sept.] What are you playing?

    If TigerDirect ever gets around to shipping the rest of my new parts (they only sent the case...), I'll be playing Empire Earth II, The Sims 2, and other games I have that don't run so well on my aging game machine. Hopefully, this will occur sometime this month :p
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    when a player does not make it....

    Missing players' PCs are left to other duties if possible (downtime between adventures, last session ended 'just travelling', whatever). If it isn't possible to extricate them from the next session (it's their turn to provide the critical ability/item/etc, or the last session ended in the...
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    Poll and discussion: one PC per player, or many?

    I've never played in a game where any player had more than maybe two active characters, with the secondary character mostly doing nothing (and generally not capable of much more :p ), and multiple characters is fairly rare. But I have played in games where there were 8+ players. Never again...
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    Nwn

    There was, but usage of the forum (and the NWN server) apparently dropped too low, and people lost interest in keeping them around. I only played briefly, though, so I don't know all the details.
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    Nice Dice

    And to remark on the actual application, I find it quite decent.
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    Nice Dice

    Now who reads the readme? :p
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    Nice Dice

    For note, this program requires version 2 of the .NET Framework. If you don't have the current beta of the framework, and feel compelled to try this program out, you can get it here.
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    Why no politics or religion?

    The internet has repeatedly proven that the answer to that question is 'no'. It almost always leads to flamewars and administration headaches.
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    Responsibility for fun: DMs and/or/vs. Players

    I think both sides have a responsibility to add to the fun. GMs should try to acquire the best group of players that they can for the games they want to run, and players should know what they want from a game and try to find a GM that will enjoy providing it. When it comes time to actually make...
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    Failing motivation to adventure

    Not yet. In most cases, it's just a matter of 'my loner character stays at the inn............' or the like, and I don't consider that worthwhile role-play. The GM and other players (myself amongst them) usually have to convince the player to actually play the game they showed up for... But I...
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    Berserk #8 out

    For the PS 2. Not currently slated to leave Japan, though there is apparently a petition regarding a US release. As a result of it's foreign nature, I don't know much about it, except that it does occur after the anime. I've also read that the anime's creators are interested in extending the...
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    Do you ever worry your character is too powerful?

    No. My characters are never more powerful - they are either about average, or weaker than the others (most of the people I play with are fairly power-oriented, though I don't care for it much anymore). In fact, they also tend to be fairly passive, so any mechanical power is virtually irrelevant...
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    Meh. Maybe we won't.

    Such resistance has happened on occasion in our group. Generally, the quest giver need not do anything unusual, since most of the party usually goes along with the situation as presented - any dissenters tend to cut themselves out of the game, though they often return to the party if encounters...
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