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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    After quietly taking his share of the loot, Alastair thanks his companions, and takes his leave of the feast early. Looking back and listening to the distant laughter and shouts, he smiles to himself. "This was a fine beginning." Ben, thank you for running the game. I enjoyed it and I'd be...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    "Agreed, the rest of you are in no shape for further confrontation. Edith dear, lets get you back to your father." I think we're done here. Alastair will sneak ahead and head for the exit to the warehouse, making sure no one has come up behind us.
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair plucks the ebony rod from the pile. After a moment examining it, he sucks in his breath, and the beginning of a smile creeps across his face. "Yes, this will do...this will do nicely." I presume no one objects to me taking the Warlock item :)
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    While Alastair removes Edith's bonds, he attempts to comfort the girl. "There, there child. Nothing to be afraid of. Just a big smelly fish with delusions of grandeur...that talked. We'll have you back to your father in no time." He seems genuinely relieved that she's unharmed though he...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair glares at Lucias with his hypnotic eyes, and the corrupted fisherman grabs his head in agony. The gnome then quietly moves towards Edith, seemingly undetected by Lucias. Minor: Curse Lucias Standard: Eyebite at Lucias 1d20+7=22 2d6+4=11 Hit for 11 damage, and invisible to Lucias until...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Not that it matters (because Hake missed), but shouldn't the penalty to hit have been -5? From my reading of the stealth rules, unless he made his perception check, I was still hidden even after moving the curtain.
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair transforms into mist, and reappears closer to the curtain. Covered in shadow, he silently approaches the brocade and draws it back to peer behind it. Before Turn: Glups death activates Pact Boon, teleport to F12 Move: Move to F14 Double Move: Move to E16, triggering Shadow Walk...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair fires another bolt at Glupnik but it dissipates harmlessly against the creatures foul hide. "No, this abomination cannot be allowed to live another minute." The gnome releases another blast of dark energy and this time it strikes true. Smiling to himself, he skulks further back to...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair continues to circle around the terrible fish beast. A dark bolt of energy leaps out from his wand and strikes the creature with great effect. Move: Move to H10, triggers Shadow Walk (concealed) Standard: Eldritch Blast at Glupnik, 1d20+4=24 1d10+1d6+4=11 Crit! for 16 damage.
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair continues to scrutinize Glupnik as he skulks behind the rock. Silently cursing his opponent, he summons witchfire to scorch the monster. However, the horrible Glupnik seems to resist the worst of its effect. Free: Assassin's Shroud on Glupnik Move: Shift to I14, stealth check...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Makes sense. Where can I move to get superior cover - I14? I want to get a stealth roll so I can pop Glup with combat advantage.
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Do I have superior cover from Glupnik? Does he get cover from the rock as well? (ie, I'll take a penalty if I attack him)?
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair hops back from the fish man, cursing the creature. The gnome's eyes light up, and the ill-fated fish foe collapses in a fit of mental anguish. As his opponent falls, Alastair disappears and pops up behind the rock. He peeks his head out, carefully sizing up Gluplik. "Aren't you a...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    As the guard falls under Dante's relentless assault, Alastair appears out of thin air standing next to one of the fish men. He glares at his fishy foe, and his eyes briefly gleam with brilliant colors. The foe collapses under the mental assault, and Alastair blinks out again, only to reappear...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    I cursed the nearest opponent (that I could see) after moving to T14, but I don't see it mentioned in the status block. I'm guessing it was Guard Q?
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair darts forward, turning into a blur of shadow. Reactive Stealth on initiative: 1d20+12=13. Move and Standard: Double Move to T14, triggering another Stealth Check at -5 and triggering Shadow Walk (concealment) 1d20+7=23. Minor: Curse nearest enemy.
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Sorry for the absence guys. Real life intervened. I'll post my turn this evening.
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    "The Gnome is right here", says the gnome. "And I guarantee any sea monster will find me a most unwholesome morsel."
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    Alastair watches Dante and Virgil disappear into the fish, and sighs in resignation. "I didn't sign up for this," he mutters to no one in particular. The gnome jumps into the fish. If the rope looks taut, Alastair will use it as a guide to make his way through the fish. Otherwise, he'll just...
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    Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)

    As Eraden and Speaker sink into the fish, Alastair rolls his eyes and produces a length of rope from his pack. He tosses one end to Eraden, and the other to Dante. "Maybe you can convince your scaly friend to help."
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