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  1. M

    New Druid Spell - Rapid Growth

    I'm working on a new spell for 3.5 for druids (and possibly rangers). Something like what is below: Rapid Growth Transmutation Level: Drd 2 Components: V, S, DF Casting Time: 1 standard action Range: Close (25 ft. + 5 ft. / 2 levels) Target(s): Up to five plants, no two of which can be more...
  2. M

    Pathfinder 1E A Couple Mounted Combat Questions

    These questions are for 3.5/Pathfinder: 1) Is there any feat or class ability that will allow me to make a full attack with a melee weapon on a charge? What I'd like to be able to do is charge and deliver a single attack each to several foes that I pass alongside. My understanding is that I...
  3. M

    Diplomacy and Issuing Commands

    I've been using Alexandrian's modification (here) of Rich Burlew's Diplomacy rules in my campaign and, so far, I've been satisfied with them. However, there is one area where I feel like they fall a bit short - issuing commands to subordinates. My campaign has a lot of servants and serfs...
  4. M

    DM - Adversarial or Permissive?

    The way I see it, limiting some of a player's options is part of creating challenge. Is it fair to give a fighter a situation he can't "win" (or at least achieve a desirable outcome) by fighting? Maybe a softer touch or a hard decision is in order. I don't see taking away some of a player's...
  5. M

    DM - Adversarial or Permissive?

    I had misunderstood how he presented his character. He told me he was a mercenary that had occasionally robbed people. He had never been arrested before. He had not previously had problems interacting with the town guard or the sheriff. My goal was to warn him that, even if his plan was...
  6. M

    DM - Adversarial or Permissive?

    The basic structure, yes. I've adapted it to my setting, virtually none of the other NPCs are the same, but the Goblin attack, the would-be seductress, and such are ripped out.
  7. M

    DM - Adversarial or Permissive?

    Also, just a quick update - I spoke with the affected player last night and he said he had a great time, had no hard feelings. Strangely, he said that he would have felt more railroaded if I had not stopped him from getting on his horse and he rode away, only to face children in the road, a...
  8. M

    DM - Adversarial or Permissive?

    He was in it from the start, this was our third session in the campaign. His background was entirely his own. She seduced him for a number of reasons - in the battle, he had slain the most goblins, he had the highest Charisma, and he was the character most likely to respond to her advances...
  9. M

    DM - Adversarial or Permissive?

    Thanks, that's honestly the best advice I've had tonight.
  10. M

    DM - Adversarial or Permissive?

    Sorry, I just don't see it that way. His proposed choice of action - flee from town after being accused of a major crime - was going to result in him being out of the adventure for the foreseeable future. As I previously mentioned, I polled the party - none of them were willing to give him the...
  11. M

    DM - Adversarial or Permissive?

    Fair enough, it was a tough situation that I put him in. My aim was to make him feel pressured to go along with them because escape was unlikely and serious injury or death very possible if he tried to fight. My point about the bribes, diplomacy, etc. was to suggest that there were options a...
  12. M

    DM - Adversarial or Permissive?

    After due consideration, the situation was perhaps sub-optimal. Quite honestly, I hadn't seriously expected he would try to flee. My understanding of his character was that he had been a mercenary and occasional brigand, but I didn't think he would flee under those circumstances. Also...
  13. M

    DM - Adversarial or Permissive?

    I felt like I gave this due consideration. I explained that they approached him non-threateningly, spoke to him, and stated their reasons for approaching him. Even if he was a local hero, it was only his first week in town - the sheriff had every reason to be cautious. Maybe (as the player...
  14. M

    DM - Adversarial or Permissive?

    I'm beginning to get there. It's too much extra work trying to get them to RP when they have no natural connections and I keep counting on the camaraderie of battle to join them together, but it never seems to work out. It was more that I wanted him to be aware that if he were successful with...
  15. M

    DM - Adversarial or Permissive?

    Point taken about them having fun, but I have to disagree they were railroaded. His actions had reasonable and dramatically interesting consequences. True I put him in a tough spot, but he had options beyond go quietly or roll a new character. Any of the things I suggested - trying to bribe...
  16. M

    DM - Adversarial or Permissive?

    My point was that she was less likely to be sympathetic to someone accused of rape that she did not know, not that that was her sole defining characteristic. I seem to be the only one in my group that actually enjoys DMing as much (if not more than) playing. Yeah, the accuser's story was...
  17. M

    DM - Adversarial or Permissive?

    I apologize for this length of this post, but I had an interesting discussion today with one of my players regarding my DM style. First, the situation: Another of my players is a level 1 former mercenary from a company who occasionally turned to being brigands when times were lean. After...
  18. M

    Ever use your place of work as a model for adventure?

    My friends and I recently ran an All Flesh Must Be Eaten game in which we played ourselves and the campaign took place in our city. In one session, we decided to hole up in my workplace (also the workplace of the GM) and encountered our zombified boss! Was a fun game, not too serious, with...
  19. M

    Players that just don't *get* the genre

    In the first campaign I ran for my new group, I told them my inspirations for the game were A Song of Ice and Fire, Warhammer Fantasy, and Dragon Age. I told them low-magic, gritty, bleak, and quasi-realistic. There was no alignment for goodness sakes! However, none of my players seemed to...
  20. M

    Roleplaying Fair Folk

    Thanks for the ideas. I like the Thorn Elves particularly since the forest these Elves inhabit is 'The Crimson Wood.' I can imagine them participating in blood rites before battle and what not, or engaging in duels for sport.
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