1/4 Mile Jump

Re: Re: Superleap! It's superfreaky!

DM with a vengence said:


While the general idea is very good, many of the bonuses listed don't stack. I don't have my books with me at the moment but what comes to mind is

A)the bonuses provided by Boots of S&S and a Ring of Jump are both competence bonuses, they don't stack.

B)Boots of S&S provide the same bonus as Expeditious Retreat, no stacking

C)Animal Affinity doesn't stack with Belt of Giants Strength, your better off going with a 4x Empowered Bull's Strength.

Jumping

This ring continually allows the wearer to leap about as if a jump spell had been cast upon him, adding a +30 bonus to all his Jump checks and eliminating his usual maximum distances.


As the ring grants an unnamed bonus, it stacks with the boots.

Boots of Striding and Springing

The wearer of these boots moves at double her normal speed. In addition to this striding ability, these boots allow the wearer to make great leaps. She can jump with a +10 competence bonus to Jump checks, and the wearer’s jumping dis­tance is not limited by her height.

Expeditious Retreat

Transmutation
Level: Brd 1, Sor/Wiz 1, Travel 1
Components: V, S
Casting Time: 1 action
Range: Personal
Target: The character
Duration: 1 minute/level (D)

The character's speed and maximum jumping distances both double. These benefits count as enhancement bonuses.


The boots grant an unnamed bonus to speed, the spell grants an enhancement bonus. They stack as well. Though as x3, not x2 then x2 again.


As clarified by the sage, animal affinity affects the base stat, it does not grant an enhancement bonus. So it does stack. Though you are right about the empowered bull's strength instead of belt. While he's at it, he can use an multiple overpowered/fortified animal affinity instead of just a normal one.

And the mental leap correction is also correct.


Mental Leap [Psionic]

Prerequisite: Str 13+, 6 ranks of the Jump skill, reserve power points 3+.

Benefit: You jump twice as far or as high as is indicated on your Jump check. Your maximum jump (a function of your height) is twice normal, and extra distance jumped (above and beyond the normal distance rolled) is not counted against your total allowed movement in the round.

Special: You can take this feat multiple times. Each time increases your jump multiple by one and increases your prerequisite of reserve power points by +8.


It specifically lists the effect of multiple mental leap feats.

All quotes from the System Reference Document.

Edit: Added formatting to differentiate commentary from quotes.
 
Last edited:

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revamped

A big oopsie on Mental Leap. I'd looked at it twice and misread it as being an exception to the doubling rules based on what it said.

Nezumi, Psychic Warrior 20th
STR 18 (23 @ 20th), Wis 13

Skills: Jump 23 + 14 (STR - see below) + 10 competence (boots of S&S) +30 (unnamed bonus ring) +2 (synergy from Tumble) = 79.
Use Psionic Device for scroll.
Tumble 5+ Ranks

Feats:
Run, Speed of Thought x2 [Reserve 5]
Mental Leap x 12 [Reserve = 91]

Base Speed: 40 (Nezumi) + 20 (Speed of Thought) + 10 (Burst) +=70. x2 for Boots of S&S = 140. With expeditious Retreat, that's 210, x5 for Run, so a respectable 1050.

Powers: Burst, Animal Affinity

Gear: Belt of Giant STR (+6), and something to get a +6 inherent STR bonus.
Ring of Jumping.
Boots of Striding & Springing

Manifest Animal Affinity (STR, maybe CON if you want better Endurance) before the race. This will boost STR by about 3; assume STR 26, 38 w/ all other Gear.

The character moves 210' (i.e., using all the above except the Run Feat)

Also assume a roll of '10' on the d20 for jumping distance, just for ease of calculation. The excess above 10 is 79, so that's a base 79 foot leap. Mental leap increases that by x13, x14 with the enhancement doubling from Expeditious Retreat = 1106. The Run feat increases running jumps by x.25. Final leap distance (Average) is 1,382.5 feet in six seconds. Maximum is 1,557.5.

Some other notes:
- No need to be rude, Souljourner. I could say, "Did you READ my post where I said it hadn't been checked for errors? Obviously not." But that would be similarly and unnecessarily rude.

- I dropped Skate, since it's an enhancement bonus.

-No can do on the Fortified/Maximized Animal Affinity. The character's out of Feats.

Greg
 

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