"1-shot" Games

eris404

Explorer
If you were going to play a pick-up game, what would you want to run as a GM? What would you want to play in as a player?

By pick-up game, I mean a game that would last only for 1 session or about 4-6 hours of play time. This is not limited to any game system and can include short adventures/modules for a particular system.
 

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As a GM I would like to run an Iron Heros practice game, just to try out all the new mechanics. As a player I would like to play in either a well done Supers game or a fairly high level and high magic planar game.
 


Mutants & Masterminds was a fun one-shot. So was Star Wars d20. I ran a d20 Dark Sun one-shot with heavy emphasis on psionics (XPH rules) that was also fun.
 

I'm about to run The Mummy's Revenge (a Thrilling Tales adventure from Adamant). Pulp adventure/mystery is perfect for a one-shot since it has lots of built-in atmosphere you don't have to develop yourself and, as the adventure text says, "Cliches are your friends."
 

I'd love to have a one-shot Mutants and Masterminds game. I'd prefer to be a player rather than GM, but only because I don't know if I'd be any good as a supers GM.

Failing that, Call of Cthulhu. Reading CoC threads lately has made me nostalgic for the fun I used to have playing that game. I don't care whether its d20 or not, or whether I am player or Keeper, I'd just like one more game of CoC.

If I had to run something at short notice, I'd give the first adventure in Shackled City adventure path a go. Obviously I'd have to cut a lot of it to fit it in the one session, but I'd like to see how my regular D&D group coped with it. (Badly, is my guess, but a TPK wouldn't be so traumatic in a one-shot.)

Or maybe Arcana Unearthed, or Iron Heroes, or Lone Wolf, or Sidewinder, or Blue Rose or d20 Future or Star Wars (d20 or d6) ..... The list is endless.
 

As a one-shot, I'd want to play something I was familiar with. When I do a one-shot, it's for a fun change of pace. The last one-shot we did was a relaxed-rules Mage: The Ascension game where paradox only happened on a botch, and I played a character who was convinced he had comic book superhero powers, and he could only duplicate powers that he'd seen in the comics. The most fun I've ever had playing a one-off character, easily.

Just my two cents.

I do agree that a Call of Cthulhu one-shot would be fun. Not like they can say they were too attached to the character after one session when you melt him. :)
 

Most often, if I think oneshot, I think All Flesh Must Be Eaten (running, at least). But that is mostly cause the concept is done for you. All you have to do is come up with interesting characters. Right now, I'm working on a d20 Star Wars oneshot, for something different.

To play, I look for something different. Feng Shui is lots of fun. As is Mutants and Masterminds. Deadlands was a blast.
 

Something I'd not done before. So, maybe Mage: the Awakening, or Call of Cthulhu, or something supers, or hard sci-fi, or a "proper" cyberpunk game (as opposed to an action game in a cyberpunk-esque world), or...

Sadly, if I were running, I would restrict myself to a system I know well, which deals a death-blow to almost all of these.
 


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