Lonely Tylenol
First Post
Tinner said:For one-shots, I like games that seem to be designed to end quickly.
CoC has already been mentioned, and it's always a good choice.
I dig X-Crawl as a player or GM for the same reason. :If you die, you DIE.
Year of the Zombie is likely to be my next one shot. I probably will run the Independance Day Massacre for it.
Another tactic that I've had good luck with is picking a movie that's familiar to players, and has some "buzz" around it, and then completely steal the plot for your game.
I ran a D&D 3.5 game based on the Matrix, where the adventureres were on the run from the mind flayers that wanted to use their brains as a power supply.
I ran a great Changeling the Dreaming one shot based on the musical "Guys & Dolls."
I'm kicking around an idea for a one shot d20 modern game based on the movie "Dog Soldiers."
A friend of mine once ran a game of his FUDGE-derived system that was loosely based on the plot of Half-Life. In the end it turned out to be a computer-generated training mission and I turned out to be an artificial personality. Which was funny, because my dice were hot that night, and I ended up wasting the opposing forces like I was some kind of ninja or something. When it turned out that I was a bot, it made that seem really amusing, as though I were the uber-DMPC that was there to kill everyone and get the PCs out alive.