aco175
Legend
I think I will give out +0 flametongue that only does +1d6 fire damage. As an additional power if can cast burning hands and scorching ray one per rest. I may kick the damage on burning hands by an additional 1d6 to make it better going into higher levels, since at 11th level even cantrips do 3d-something. I could also skip scorching ray and have it be a warhammer with the thrown property and range 20/40.