Gilladian
Adventurer
Help me create a list of events that could happen in the wilderness - not combat encounters, but things that could happen that make travel more difficult, interesting, weird, or whatever. It would be nice to have ideas for what skills/how challenging they could be, as well.
Things like:
1. You find your way blocked by a small river. While narrow, it is fast-running and plainly fairly deep. Rocks form a partial crossing a ways upstream; you could try to cross there, or search for another way around.
2. In this narrow valley, the evergreen trees grow so thickly that you are forced to dismount and lead your mounts. The air smells so strongly of pine-sap, and the decaying needles on the floor are so soft, that you know it would be easy for any creature to surprise you.
Things like:
1. You find your way blocked by a small river. While narrow, it is fast-running and plainly fairly deep. Rocks form a partial crossing a ways upstream; you could try to cross there, or search for another way around.
2. In this narrow valley, the evergreen trees grow so thickly that you are forced to dismount and lead your mounts. The air smells so strongly of pine-sap, and the decaying needles on the floor are so soft, that you know it would be easy for any creature to surprise you.