Phlostigon
First Post
Hey I am creating a campaign where all of my PCs mutate every night at midnight. The mutations can be physical, mental, emotional, or anything else you can think of. They should generally be bad, but I am trying to get 1000 of them, so just put down anything you can think of. I will start with the first 5
expansion: characters size doubles
compression: characters size halfs
itch: the character thinks he has an itch on his shoulder, and must spend a partial action every 2d6 rounds to itch it.
phobia: the character gains a random phobia. Chosen from
www.phobialist.com
extra head: the character grows an extra head, which controls the left half of his body, and has a different personality.
expansion: characters size doubles
compression: characters size halfs
itch: the character thinks he has an itch on his shoulder, and must spend a partial action every 2d6 rounds to itch it.
phobia: the character gains a random phobia. Chosen from
www.phobialist.com
extra head: the character grows an extra head, which controls the left half of his body, and has a different personality.