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1000 ways to be a D&D Snob

36- Refuse to de-lurk on popular D&D message boards because most of the topics are about such insipid subjects as how to be a D&D Snob.
 
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38. You feel so strongly that 3e isn't "true" D&D, that you refuse to call it that. You post to message aboards about what 3e should be referred to as.
 
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You feel that anyone who still has a fondness for kits, THAC0, saves vs. rod/staff/wand and the like are either insane or 100+ years old.
 


40. Keep reminding every new gamer you meet that the only alignment choices for D&D when you started playing were Lawful, Neutral, and Chaotic.
 
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41. Buy every, and I mean every, D&D related book that has been published by TSR/WotC/Hasbro.

42. Refuse to buy any of those piddling d20 books, as they are not true D&D

43. Refuse to game unless you have everying in 39 at your fingertips.
 
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45ish. You can fluently speak an alignment tongue.

46. You "haven't played since 1985 because every single thing published for 2nd edition was a bunch of munchiney powergamey claptrap."

47. You refer to the players as "actors" and your gaming sessions as "scenes." Er, wait, that's White Wolf snobs.

48. You refuse to even look at any book besides the PHB, DMG, and MM, since they must obviously be unbalanced munchkin food.

49. You let your own munchkin fantasies pervade your homebrew world and destroy any semblance of balance whatsoever. (I had a DM once who felt that dwarves in his world should be able to keep fighting until they reach negative Con*2, and that sorcerors should be able to pick from EVERY spell in the phb... really left my elven druid twiddling his thumbs...)
 
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