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1000 ways to be a D&D Snob

135. When meeting a new PC for the first time, the first thing you ask about isn't name, description, etc- but "What is your level, AC, hit points, and max damage per round?"

136. You have actually ever used the "groin stomp" maneuver in a game.

138. You say "Oops, he rolled a 1" when you see someone do something clumsy/stupid in real life.

139. You have a special d20 that is sacred in your eyes (call is Wynona), and if someone happens to hide it in the ice tray, you throw a 45 minute hissy fit until you get it back.

140. You preferred the way psionics worked in 1E/2E.

141. You hate 3E because plate mail has been renamed to half plate.
 

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142. You get so into rules discussions that you whip out the spreadsheet software to help you prove your point mathematically.

(...no, wait. That's how to be a D&D geek. Phew, I'm safely geeky and not snobby.)

J
 

Gothmog said:
138. You say "Oops, he rolled a 1" when you see someone do something clumsy/stupid in real life.

Hehe. Members of our group (who're longtime Rolemaster players)do something similar...

"Ohh...he made an 'x' fumble"
 


144. You start a message board thread for the sole reason of listing criteria under which someone is a snob. (Which just might make you one of the greater snobs! :D)

(And Eric managed to confuse people about which number is the current one - twice. :p So this is actually 146.)
 
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147(?) You play every character you create or are given with the exact same personality of pure high-charisma role play. You need no dice.

148. Every character you create in any genre and/or game setting is the exact same freaking character. See 147 for specifics.

149. You cannot discuss an rpg without a) saying you know the guy who wrote it, b) saying what's wrong with it and c) saying that he didn't listen to you before he released it.

(I figured this thread was plenty long enough, but hey, this is kinda fun!)

SJ
 

SJ said:
149. You cannot discuss an rpg without a) saying you know the guy who wrote it, b) saying what's wrong with it and c) saying that he didn't listen to you before he released it.


149. d) saying you playtested it e) saying that they ignored the playtesters' feedback
 

150. As DM, you use at least tree DM screen partitions without concern for current space limitations or “player” comfort. You need the space, you are the DM.

151. As a player, you start a behind-the-scenes revolution to get the new guy kicked out of the group because he forgot the name of your character’s familiar/animal companion.

152. You think less of any player that has never had one single character make it through the Tomb of Horrors.
 


154. You organized a boycott of TSR when they released Spellfire, dragon dice, the Saga System version of Dragonlance, or anything else that wasn't D&D. (like an organized boycott was needed for those product lines...)
 
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