Hussar
Legend
What kind of non-mechanical benefits do you give your PC's? I'm not talking about lordships and big stuff, because that does carry all sorts of mechanical benefits (as well as headaches), I'm thinking of small stuff that makes the players happy. The reason I ask this is I'm thinking of starting a sort of mechanic where, when a player does something I want to reward, I have him or her roll on a "Bennie" table. Every player starts with 1 roll that they can use whenever they want and they get another one when I feel like it. If they spend a second bennie, they can upgrade their roll to a major bennie. My problem is, I can't think of that many bennies. (or benefits for those who are playing at home) Here's my list so far:
1. Your next meal is excellent. Major - and a random stranger pays for it in recognition of your deeds.
2. A random person you find attractive wants to physically thank you for your deeds. Major - S/He brings a room key.
3. You find a statue of something that has meaning to your character. Major - You find a statue dedicated to you.
4. You find several pretty flowers.
5. The innkeeper has laundered your clothes while you slept. Major - You find a small token from the innkeepers daughter.
6. An artist wishes to write a song/draw a picture of you.
7. You find several pieces of ripe fruit on a tree.
8. A town crier describes your latest adventure. Major - people recognise you from the town crier's news.
9. You find a kitten.
Ok, I'm reaching here. HELP!
1. Your next meal is excellent. Major - and a random stranger pays for it in recognition of your deeds.
2. A random person you find attractive wants to physically thank you for your deeds. Major - S/He brings a room key.
3. You find a statue of something that has meaning to your character. Major - You find a statue dedicated to you.
4. You find several pretty flowers.
5. The innkeeper has laundered your clothes while you slept. Major - You find a small token from the innkeepers daughter.
6. An artist wishes to write a song/draw a picture of you.
7. You find several pieces of ripe fruit on a tree.
8. A town crier describes your latest adventure. Major - people recognise you from the town crier's news.
9. You find a kitten.
Ok, I'm reaching here. HELP!