Way of the Dragon
Dragonborn have taken to believing that through the perfection of ones self they can tap into their Ki to bring out the powers of their dragon blood more fully
3rd
Dragon’s Breath (Ki 1)
You may channel your Ki to recharge your breath weapon as an action
6th
Draconic Resilience (Ki 2)
At 6th Level you gain the ability to channel your Ki to resist most anything. Activating this ability allows roll any saving throw with Advantage (Or negate Disadvantage)
11th
Dragons Fury
When using your breath weapon you may spend up to 5 Ki points to increase the power of your breath weapon attack by 1d6 per Ki point for this round.
14th
Dragon Wings (Ki 1)
At 14th level, you gain the ability to sprout a pair of dragon wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn. You can’t manifest your wings while wearing armor unless the arm or clothing not made to accommodate your wings might be destroyed when you manifest them.
17th
Draconic Presence (Ki 5)
Beginning at 18th level, you can channel the dread presence of your dragon ancestor, causing those around you to becom e awestruck or frightened. As an action, You draw on this power and exude an aura of awe or fear (your choice) to a distance of 60 feet. For 1 minute or until you lose your concentration (as if you were casting a concentration spell), each hostile creature that starts its turn in this aura must succeed on a Wisdom saving throw or be charmed (if you chose awe) or frightened (if you chose fear) until the aura ends. A creature that succeeds on this saving throw is immune to your aura for 24 hours.
Dragonborn have taken to believing that through the perfection of ones self they can tap into their Ki to bring out the powers of their dragon blood more fully
3rd
Dragon’s Breath (Ki 1)
You may channel your Ki to recharge your breath weapon as an action
6th
Draconic Resilience (Ki 2)
At 6th Level you gain the ability to channel your Ki to resist most anything. Activating this ability allows roll any saving throw with Advantage (Or negate Disadvantage)
11th
Dragons Fury
When using your breath weapon you may spend up to 5 Ki points to increase the power of your breath weapon attack by 1d6 per Ki point for this round.
14th
Dragon Wings (Ki 1)
At 14th level, you gain the ability to sprout a pair of dragon wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn. You can’t manifest your wings while wearing armor unless the arm or clothing not made to accommodate your wings might be destroyed when you manifest them.
17th
Draconic Presence (Ki 5)
Beginning at 18th level, you can channel the dread presence of your dragon ancestor, causing those around you to becom e awestruck or frightened. As an action, You draw on this power and exude an aura of awe or fear (your choice) to a distance of 60 feet. For 1 minute or until you lose your concentration (as if you were casting a concentration spell), each hostile creature that starts its turn in this aura must succeed on a Wisdom saving throw or be charmed (if you chose awe) or frightened (if you chose fear) until the aura ends. A creature that succeeds on this saving throw is immune to your aura for 24 hours.