Ealli
First Post
The six or so campaigns I have seen have either started at level 1 or level 3. Level 1 gives a bit more connection to the character for the long haul, level 3 allows for a little more character background development and history.
Most of the campaigns use what we call the 70% rule for hit points. Hitpoints per level are static according to the following with max hp at first level.
d4 -> 3
d6 -> 4
d8 -> 6
d10 -> 7
d12 -> 9
Next campaign I run will use the same system as Rav. I don't like hp that can vary widly based on the occasional roll, makes fighters a little more vulnerable than I like. I had been using monsters either rolled up or at average hp, now I am starting to give monsters a bit over average so they compare better with the PCs.
Most of the campaigns use what we call the 70% rule for hit points. Hitpoints per level are static according to the following with max hp at first level.
d4 -> 3
d6 -> 4
d8 -> 6
d10 -> 7
d12 -> 9
Next campaign I run will use the same system as Rav. I don't like hp that can vary widly based on the occasional roll, makes fighters a little more vulnerable than I like. I had been using monsters either rolled up or at average hp, now I am starting to give monsters a bit over average so they compare better with the PCs.