Akrasia
Procrastinator
DMScott said:That's probably because you ignored the part represented by the ellipsis, which is "where the rules reflect the setting rather than constrain it." Class-based systems, by definition, constrain character representations to those archetypes covered by the classes, which obviously has a large impact on setting.
Okay, but I don't see how a system "where the rules reflect the setting rather than constrain it" has anything to do with whether that system is rules heavy or rules lite.
E.g.: Two systems designed specifically for Glorantha, Heroquest and RQ (1e & 2e), differ vastly in terms of being 'rules lite' and 'rules heavy'.
Maybe I'm misssing something here? (Quite possible... )
DMScott said:That's neither here nor there, of course - claiming "a particular system is complex, so that implies all systems of that type are complex" is a pretty ridiculous line of argument.
Well, that would indeed be a problematic inference, and that was not what I was claiming. I merely mentioned those systems as examples.