2006 WotC D&D Product Survivor - Player's Handbook II is the sole survivor!

Which of these 2006 D&D products do you feel was better?

  • Fiendish Codex II: Tyrants of the Nine Hells

    Votes: 83 29.6%
  • Player's Handbook II

    Votes: 197 70.4%

  • Poll closed .
Echohawk said:
Heh. And yet in the earlier rounds, plenty of people voted off products that they hadn't seen/read...

Well, you almost have to if you stick to the end. IMO, it's perfectly reasonable to vote off a book based on reports your heard or read from people based on their description.
 

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Shade said:
To each their own. I'd prefer a unified, cohesive backstory that jives well with my campaign prior to the book's release any time.
Me too. I just prefer mine over someone else's.

I sure don't ever feel like they're playing the game for me.
Well, if creating your own unified, cohesive back story was part of the game to you in the way it is to me, then you would.

As you said, to each their own. I'm not calling right or wrong. I'm just describing why, to me, FCI was not a very good book.

I assume you're referring to the demon lords? True, but if they'd applied the "avatar of" before them (as apparently they intended during development), that wouldn't be an issue.
Me too. But, per FCI they AREN'T avatars. (intent <> content in book) Now in FCII they ARE, so that makes it clear to me that WotC decided to backtrack on that choice and therefore it will not impact future products. YEAH!!! But, like I said, this was not that big a deal to me. But if you're gonna talk nerf, then the not-avatar CR19 Jubilex meets my criteria of a bad nerf.

Once again, that's a matter of taste.
Of course. You presented one taste. I've presented another.


I'm just curious, if you don't care for the canon Abyss/Hells, why bother including them at all? Wouldn't you prefer a more free-form toolkit for designing your own planar rulers?
Absolutely.
 



Glyfair said:
Well, you almost have to if you stick to the end.

Eh. Most of the products I don't own went before the ones I own, with only a singular exception (Red Hand of Doom).

It's obvious that voting out of ignorance and hearsay is allowed. It's just not a good thing.
 

Although I was rooting for the FCs, the final five (actually the final seven come to think of it) all lost in exactly the order I expected with the PHII winning as I expected. It wasn't really a surprise--the planes have a lot of strong fans, but it simply can't compete with as strong a generic rulebook (with the Player's Handbook name on it, no less) as PHII, which will bring in many more players who don't care for fluff because they don't GM, planes-haters and agnostics, etc.
 


JRRNeiklot said:
How did this thing win? I'd have voted it the WORST product of 2006.
Although I do not think that it should have won, I wouldn't have voted it worst. I think it was book an average product (which is to say I found it better than most of WOTCs books). However, I thought the FCs and Dragon Magic were all much better products.
 

JRRNeiklot said:
How did this thing win? I'd have voted it the WORST product of 2006.
Because what you are looking for in a gaming product is not what many other people are looking for in a gaming product? It's sad to be in a minority, I know. I thought the Book of Nine Swords was the best product of 2006, but it fell in the early rounds because significant numbers of people disliked it enough.

That said, I do agree that PH II was one of the better products of 2006, so I'm not disappointed or surprised that it won.
 


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