Underdark (January)
I've only read bits and pieces of this one. I have a game where the players have a home base in the Underdark (Drow City, Long Story), but most of it takes place on the surface, so I haven't felt a burning urge to dig into this one, although I hear it is awesome.
Player's Handbook Races: Dragonborn (January)
A peripheral product. Didn't pay much attention to it. I may have used a feat or two from it, but that's all this book was to me: more feats in the compendium.
Martial Power 2 (February)
Similar to the above, only better fleshed out and more aware. I have sought out material from this book and found a lot of it to be well designed and useful in game. Heaven knows the fighters and warlords I made using the stuff from this book. If it weren't for the compendium, I would recommend a buy for it, if only for that satisfying crunch. I also hear it was a decent read.
Hammerfast (March)
Didn't pay much attention as I can generate my own fluff pretty well. Mostly ignored it.
Player's Handbook 3 (March)
I love Player's Handbook 3. I love Psionics (When it was done right: the Ardent and Psion are really meh classes overall with a few design gems out of a lot of boring an unbalanced chaff. The Battlemind on the other hand is one of my favorite classes). I love the Monk. I love Hybrids. I love feats. I love Skill Powers. The Runepriest is pretty cool, even if it doesn't light my fire. With more support it probably would. The Seeker has meh fluff and its powers are weaksauce compared to the kind of shenangins the Wizard and Invoker can toss out, not to mention the cheese-grater that is a high level Psion with Mind Thrust. There is one benefit to the Seeker though: Magic Farbond Fullblade. Let that sink in. A Githzerai Seeker with a Farbond Spellblade. That's right. Its a green psychic ninja that throws fullblades at its enemies. We had a character who did this in my group, and it was awesome. He ended up being more of a Ranged Super-Accurate Striker with some minor hard control than a true controller, but he was still awesome. Shame he died though. The Ardent and Psion are honestly the least impressive things from the PHB3. I've played an Ardent and while I can say they are overwhelmingly powerful if played right, they are not that fun to play and are kind of boring to be honest, and when you do go out and show off the class's power... the fight usually ends and ends, well, boringly since very few things can overcome -6 to all defenses, Perma-Weakened, Vulnerable 6 all, and +12 extra damage (On top of the vulnerable) every time it gets hit. Not a fun class to play, in all honesty. Its normal play is powerful and boring and its overwhelming might is overwhelmingly blaise, and I imagine an optimized Psion plays much the same way.
Despite this though, I like the PHB3. Perhaps better than PHB2, and most certainly more from a pure design standpoint than the PHB1, even if I loves me some Fighter/Paladin/Warlords. Out of all the Q1 releases, the PHB3 is probably my favorite by far.