Memory, like muscles, takes training to develop. So yes, it depends on your lifestyle.As if absorbing, processing, and recalling knowledge is somehow unique to one particular lifestyle.
First thing in the previews that is a change from the playtest AND makes me way angrier than rules in a game that I houserule anyway ever should.DMG will provide guidance for creating additinal backgrounds. (This is a BIG CHANGE from 2014, where customization was a built-in, player-controlled option; now it is "under DM supervision".)
One of vanishingly few possibilities that will make me reluctant to by the new PHB.It's probavly the same sidebar that was in UA 1. Simple stuff, really.
I appreciate your take on this. I understand it. But can I ask you to look at intelligence a little differently?Too late. Upthread, I've already broken down one of these backgrounds and used it to highlight something awful and negative to justify changing the way ability bonuses are assigned...
And frankly, I don't regret saying it. I find it absolutely absurd that D&D continues to use mechanics which associate only certain, specific character origins with high Intelligence. As if absorbing, processing, and recalling knowledge is somehow unique to one particular lifestyle.
Even if a game mechanic which ties ability scores to specific backgrounds didn't have any potentially problematic implications at all, it would still interfere with character creation. It would, for example, make it extremely hard to ever implement the classic "diamond in the rough" trope, where a character from an unlikely background just happens to be extremely good at something they have no right being good at when suddenly given the chance, just because they're awesome like that.
That's difficult to do exactly because they are much more significant.In D&D, traits are much more significant than color and thickness of hair. So let my character with dwarf and elf heritage either create a (ideally slightly more fleshed out) custom heritage, or take a species options and modify mechanical elements of it until they feel like they’re playing a mixed-race character of those two heritages.
The new approach to mixed species in 2024 seems objectively worse and honestly more offensive than anything from original 5e.Making a character with a mixed heritage should not ever mean that you are only and wholly one of those heritages in any meaningful way, regardless of how wh….elven, you look. It’s literally blood quantum.
Closer to 3 steps back, since you also cannot customize backgrounds anymore.Kind of weird, I haven't watched the video, just read the summary but it sounds like backgrounds are more limiting compared to what we'd reached with all the various books which allowed for any +2/+1 combo, now it's dictated by background instead of race which feels like we've gone 2 steps forward, 1 step back.
the most basic math is for 4th level character, feat or +2 primary.To be clear, for any attack that does any positive amount of damage, unless the target difficulty range requires a 1- or a 20+ on the d20, the ratio of damage will always be greater than 5% for an additional +1 to the to-hit roll.
Background customization is apparently in the DMG?Closer to 3 steps back, since you also cannot customize backgrounds anymore.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.