MonsterEnvy
Legend
ExampleCause it’s there and easy to notice. It takes up very little space from what we have seen.
ExampleCause it’s there and easy to notice. It takes up very little space from what we have seen.
I personally love this, and hope that it is balanced out with some truly ugly ones (palette cleanser). In the video we got a full-on Nosferatu-style vampire so I think we'll be good.They're really appealing to the people who lust for monsters, eh?
I understood it differently. They really insisted that players should try it...Yes, they hinted that it would not be a successful tactic though.
I personally love this, and hope that it is balanced out with some truly ugly ones (palette cleanser). In the video we got a full-on Nosferatu-style vampire so I think we'll be good.
Some of the devil, demon, and undead art is clearly monstrous or horror themed. They even mentioned all the undead art having a ravenloft vibeI personally love this, and hope that it is balanced out with some truly ugly ones (palette cleanser). In the video we got a full-on Nosferatu-style vampire so I think we'll be good.
To be clear, they said less "deep lore." I imagine the equates to less lore overall, but they were talking about a specific type of lore.So less lore, more variants, more emphasis on novel game mechanics. Sounds very familiar.
The return of habitat and treasure information is a pleasant surprise, though.
My interpretation isn't "less" lore, but different kind of lore than before. I'm hoping for more "practical" lore, as in, stuff that can be inspirational to me as a DM.So less lore, more variants, more emphasis on novel game mechanics. Sounds very familiar.
The return of habitat and treasure information is a pleasant surprise, though.