Reynard
aka Ian Eller
What, if anything, do you think needs to change -- relative to technology and competition from things like video/PC games -- in the RPG industry to bring it into the 21st century? I am not taling so much about persoanl preference, though that certainly factors in, but how it can be more competitive.
For my part, I think there are 2 keys. the first is electronic support -- not fan made character generators and the like, but official software to make life easier on the GM and players. The second is 'cool graphics' -- the D&D minis are a nice start, but I would like to see modular board/battle mat like things, non random minis and various other bits that are just plain fun to play with. It's kind of hard to convince the WoW generation to 'imagine' everything.
For my part, I think there are 2 keys. the first is electronic support -- not fan made character generators and the like, but official software to make life easier on the GM and players. The second is 'cool graphics' -- the D&D minis are a nice start, but I would like to see modular board/battle mat like things, non random minis and various other bits that are just plain fun to play with. It's kind of hard to convince the WoW generation to 'imagine' everything.


