24 - 4e style (closed)


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Time to heal up and secure the consul, I guess.
And should we head where Mirage was earlier to see if our help is needed there still?

How should we go about the healing and the short rests?
Use what we have and then make a single short rest and proceed, or multiple short rests (which is a lot more healing surge efficient, of course).

Bye
Thanee
 

As I wrote in IC thread, no multiple short rest.

In practice, you guys hardly even took a single by the book short rest in the entire campaign; When have you ever sat for five minutes, resting? So you won't do it for ten either.

Much like in 24, you just pick yourself up and get on with the story, knowing the encounter ressources will be refreshed (just) once by the next fight, be it in 20 seconds or 20 minutes, whether you spend this time at rest or actice.

So far, it has mostly been 20 seconds (i.e. between the 2nd and 3rd fight; and between the 3rd and 4th fight of day) but in counterpart if it turns out to be 20 minutes this time it won't refresh the encounter powers repeatedly.

---

That being said, as I wrote IC, you will need to be a bit proactive at this point. Once Jorgen realize that the HQ has been attacked, he'll be at a loss as to what to do and you are the ranking SCU agents in the area.
 


I suggest Kern takes a few after the sniper/spotter mini-skill challenge. Lyra's best a perception, but she's going to be busy with the wounded. How about
- Kern
- Mirage
- Garrick (assuming searching the bodies doesn't take too long) or Nathan
Leaves the other half of the party @ the Inn.

Sound good?
 



You know why I like minions? The satisfying crunch noise they make! :)

[Its amusing when they kill you too. Just not as much.]
 


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