24 - 4e style


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Barrion still up (and Garrick if he wants to roll his own death save. ;) )

Dm1: 40/68 ; fist not charhed
Dm4 : 3/68 ; cursed Gloom fist not charged

Leyra: 24 (19) /49 ; 2 healing word spent, bloodied, dazed and ongoing 5 (save ends both), +2 to defenses, second wind spent
Nathan: 19/66 -2 surge, second wind spent, bloodied
Garrick -2/52 ; -1 surge ; AP spent ; grabbed, Second chance spent, second wind spend, bloodied, dying
Mirage : 40/49 ;
Dagran: 27/66; AP spent, bloodied, second wind spent, grabbed
Barrion : 13 /56; Second Wind spent, bloodied.
 
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When Dagran drops the monk that has been giving him so much trouble, Barrion teleports back down the hallway. He then moves into the doorway, seeing things going badly, and curses the remaining uncursed Monk.

He then turns to the other monk and blasts him with a psychic barrage, dropping him. Barrion's fey pact whisks him into the corner, next to Nathan.

[sblock=OOC]
Free: Teleport to J18
Move: Move to I17
Minor: Curse DM1
Standard: Eyebit DM4 and apply curse damage:1d20+9=22, 2d6+6=8 vs. Will 18 is a HIT. 8 damage drops him.
Free: Teleport to D15.

[sblock=stats]Initiative +4

Hit Points 13/56
Temporary HP 0
Healing Surges 6/8

Action Points 0
Milestones 1

Concealment: -2 attack rolls vs me
Armor Class 20
Fortitude 16
Reflex 18
Will 20

OA :bmelee: +2 Pact Sword +11, 1d8+5

Passive Perception 12
Passive Insight 12

[SBLOCK=Power Tracker]Second Wind
xFey Step
xWitchfire
xOtherwind Stride
xEthereal Stride
xFey Switch

Dread Star
xCrown of Madness
xSwordmage Warding

Cape of the Mountebank
Pact Longsword
xFeyleaf Vambraces[/SBLOCK][/sblock][/sblock]
 

Seeing that he has bought as much time as he could, the remaining monk turns tail and runs swiftly out sight, deeper in the dam.

[sblock]Being still dazed and not using a melee weapon in any case, Leyra can't prevent the egress of the monk.

The monk moves at 7 and therefore runs at 9 so he is 18 square away at the end of his move and out of sight.

Encounter over, take a short breather.

Leyra loses the last 5 hp but after that the effect is over; between her own save and the possibility of gaining free saves from heal check, let's assume both she and Garrick are now safe and sound.
[/sblock]
 
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GArrick, in exquisite agony, watches the light dim as his ears sing a song of God. With an immense force of Will he manages, just, to stay with the others and restore his vision and will to live.

[sblock=OOC]Death Save 16: Roll Lookup [/sblock]
 


Barrion leans back in the corner, breathing hard.

"Well...we botched that pretty hard. They know that we're coming and they'll know what we're capable of. We have to throw everything we have against them and be perfect or it's BAD news. At least, if we fail, we won't likely be around to see the fruits of our failure."


ooc: spend 3 healing surges to get up to 55 HP. 3/8 HS left
 

GArrick, in exquisite agony, watches the light dim as his ears sing a song of God. With an immense force of Will he manages, just, to stay with the others and restore his vision and will to live.

[sblock=OOC]Death Save 16: Roll Lookup [/sblock]

OOC : Consider yourself at 1 hp. Out of combat, without stress, it's a given that someone has dones a successful heal check.
 

Nathan takes his breath. "Everyone is correct?" Seeing teh answer is no, he go help the people who needs it. Once everyone is on feet and ready to conitnue. "Let's not waste any more time, they won't be waiting for us to start there things."

[SBLOCK=OOC]Nathan spend 3 healing surge and is now full.[/SBLOCK]

[SBLOCK=Ministats]Initiative +3; Senses Perception 14, Insight 19
HP 66/66; Bloodied 33; Healing Surge 16; Surges Per Day 4/11
AC 22 (25); Fort 19, Ref 20, Will 19
Speed 6
Action Points 0

At Will:
Aegis of Shielding
Booming Blade
Lightning Lure
Swordburst

Encounter:
Ligthning Clash
Mythal Recovery
Transposing Lounge
Armathor's Step
Vengeful Longsword
Second Wind

Daily:
Frost Backlash
Deep Freeze
Veteran's Hide Armor[/SBLOCK]
 

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