247 sessions, 15 years!

Even apart from the gaming component (which is impressive), on a more basic level, it's great to see a group of people get along well enough to hang out for twelve years. :cool:
Heck, we've had two marriages from within the group (Sagiro and Kibi's player, and Greywolf's and Morningstar's players). And I was honored to DM officiate the wedding of Aravis's player to Iron Chef BBQ. So yeah - we get along pretty well. :D

We try to play every two weeks, but we've taken several breaks for babies and crunch time at Irrational Games. So 16-17 times a year is about right. We level about once every 12 sessions, and don't use xp.

I missed a player before, but let's see: Ernie, Dranko, and Morningstar were original PCs. Mrs. Horn and Tor's players moved west in about '98, replaced by Kibi and Aravis. And Kay's player moved to CT in about '01 or so, replaced by Greywolf. So no turnover in about nine years. Crazy. My old college roommate has gone through about four wives in that time. Heh.

And thanks, everyone! Double bonus thanks to StevenAC, who collected Sagiro's storyhour into superb PDFs.
 

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Being part of this kind of long running campaign has always been sort of dream of mine. But I've never even lived in the same place for 15 years.

Congrats you lucky people. :)
 

I honestly couldn't immagine pacing a game like that. I'd get bored or want "MOAR COOL STUFFS" to happen or something.
I also couldn't immagine only 16ish sessions a year. I'd totally get bored and move on to something else.

Congrats on your patience and love of the game!
 


Congrats! My longest game ran for 5 years/168 sessions, and I was running out of steam by the end, so I can't really imagine running a game that long... it must be awesome!
 

I have a campaign that looks like it'll hit about 15 sessions in 247 years...I think I kind of like your system better. (Fortunately, I have another campaign where we meet about once a month or so, so my situation's not as bad as it sounds.)

In any case, allow me to offer my congratulations, as well as a big, overflowing scoop of pure envy.

Johnathan
 

At the risk being the broken record, CONGRATS!

I've been completely enchanted with the story of the group, the well-rounded realness of the characters, the fantastic plot lines, "never know what you're going to get" monsters, endless trail of excellent villains...it just keeps coming.

Nuthin' but luv for Sagiro and all of you great players. You guys really are so lucky!

Of course you realize, when/if this story hour wraps up, all of you guys are pretty much DEMANDED to start up a new group and Story Hour. LOL.

I'm thinkin' something like, "Abernathy's Company: The Next Generation" hahaha.

As always, and a thousand times over, thanks for the adventure.
--Steel Dragons
 

You guys are an amazing freak of gamerdom. Congratulations and enjoy the finale as it approaches! I can scarcely imagine what Sagiro has planned.
 

My longest campaign ran about 10 years and about 180 sessions or so, not counting digressions into other systems with roughly the same group of players. We had a "core" group of three players that made to every session, plus 2-3 that could make it most of the time. I think, besides all of us being friends, that commitment made the game last so long.

Its a pity that the campaign was only about 3-4 sessions from being complete--but the group fell apart because of the real world. :(

During this long campaign, there were about 3 or 4 occasions when the campaign could have ended because major story arcs came to close. But the players kept wanting to play.

Now I run a campaign only for about year. It really forces me and my players to be focused so the campaign can be completed.
 


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