diaglo
Adventurer
sjmiller said:I am curious as to why you suggest the Kingdoms of Kalamar books. I tend to run my own campaign worlds, so I would be interested in hearing why you think those are essential.
As a side note, as an old curmudgeon I applaude your steadfast loyalty to OD&D. I am playing in n OD&D game that has been going continuously for over 20 years and is working on its third generation of players. Not characters, PLAYERS.
yeah, i know you... well sorta.. i've read stuff you have done and seen your posts around..
so i built my answer around what i thought you would like. as to the Kalamar stuff. it isn't so much the actual campaign that must be adhered to. it is that the flavor is about right for someone not wanting to have to start from scratch and build whole cloth. you will have to do some work.. but not so much as say the Forgotten Realms... and since you aren't converting definitely avoid Eberron ( although, i do like the concepts just not the mechanics of that setting).
it has a good mix of things.
adding the Tome of Horrors for the monsters is just perfect.
and for the basic rules you kinda do have to use the core stuff. but i'd say use the SRD over buying the books.