Nifft
Penguin Herder
Spatzimaus said:So, anyone switching to your AA will want to replace their +1 Chaotic Shocking Burst bow with a straight +5.
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In fact, you could add a few new enchantment options that aren't available as regular weapon enchantments.
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As for the feat in Complete Warrior, if it's anything like the Dragon magazine feat that was discussed earlier then it probably is melee-only, where a caster would suffer from the lack of armor or HP. If not, I'd say it's horribly unbalanced; allowing any Wizard or Sorcerer to drop a 9th-level slot for thirty to forty extra ranged damage plus an attack bonus higher than a fighter would get? Not a chance.
Part of my reasoning behind this class is that every Archer must fear Disjunction and Improved Sunder, thus the loss of his bow. He's meant to be able to do stuff even if he loses his prized posession. So, sure, he may own a +5 Bow... but he shouldn't count on keeping it long around Nightwalkers, Balors or Old Dragons.
New Enhancements: that's really up to the DM. For example, I allow Corrosive and Corrosive Burst, even though they're not Core enhancements. The best I wish to do in this thread is allow a DM to decide what value he should allow... what specific effects are allowed is a separate issue.
I'm not sure I understand what you're saying in the last bit: that a Feat emulating Arcane Shot II would be too strong, or that Arcane Shot II is too strong?
-- N