Sekhmet
First Post
I'll be playing in a game tonight where I've been tasked with making an Archer.
With a relatively small amount of time to get my things together, my build so far is Ranger 6/Deepwood Sniper 2/Peerless Archer 3.
The increased range, critical, and power shot applying to Greatbows will help the rather small amount of damage I can actually do with a bow, but I'll be picking up Manyshot and Splitting to allow for a large number of attacks per round.
I've been grappled into picking an LA3 race (instead of just grabbing a Wild Elf), so I picked Fey'ri for their natural flying and bonuses. If you guys can think of a non-anthropomorphic race that allows flying with better bonuses, it would be appreciated.
So, for the next 9 levels of my build, I'm really quite confused as to what I would do. Ranger abilities really don't progress well, and Peerless Archer and Deepwood Sniper are really best for small dips.
What can I do to pump up this character's damage without compromising him into a gish?
Game starts at 1800, but since this is the end game build I'm trying to finesse, it shouldn't be a problem.
With a relatively small amount of time to get my things together, my build so far is Ranger 6/Deepwood Sniper 2/Peerless Archer 3.
The increased range, critical, and power shot applying to Greatbows will help the rather small amount of damage I can actually do with a bow, but I'll be picking up Manyshot and Splitting to allow for a large number of attacks per round.
I've been grappled into picking an LA3 race (instead of just grabbing a Wild Elf), so I picked Fey'ri for their natural flying and bonuses. If you guys can think of a non-anthropomorphic race that allows flying with better bonuses, it would be appreciated.
So, for the next 9 levels of my build, I'm really quite confused as to what I would do. Ranger abilities really don't progress well, and Peerless Archer and Deepwood Sniper are really best for small dips.
What can I do to pump up this character's damage without compromising him into a gish?
Game starts at 1800, but since this is the end game build I'm trying to finesse, it shouldn't be a problem.