[3.5] Cleric Spell LIst Changes Summary!!

Skaros

First Post
Thanks again to Shadowstar for supplying the full cleric spell list for 3.5

Here I've compared it to the old 3.0 spell list, and listed out the changes for you.

First the new additions, then the removals. Some spells listed are just moved in level.

Spells added to the cleric spell list by level!

1st-LEVEL CLERIC SPELLS


2nd-LEVEL CLERIC SPELLS
Align Weapon
Eagle's Splendor
Owl's Wisdom
Status

3rd-LEVEL CLERIC SPELLS

4th-LEVEL CLERIC SPELLS

5th-LEVEL CLERIC SPELLS
Disrupting Weapon
Inflict Light Wounds, Mass
Symbol of Pain
Symbol of Sleep

6th-LEVEL CLERIC SPELLS
Bear's Endurance, Mass
Bull's Strength, Mass
Cure Moderate Wounds, Mass
Eagle's Splendor, Mass
Symbol of Fear
Symbol of Persuasion
Undeath to Death

7th-LEVEL CLERIC SPELLS
Cure Serious Wounds, Mass
Ethereal Jaunt
Inflict Serious Wounds, Mass
Symbol of Stunning
Symbol of Weakness

8th-LEVEL CLERIC SPELLS
Cure Critical Wounds, Mass
Dimensional Lock
Inflict Critical Wounds, Mass
Spell Immunity, Greater
Symbol of Death
Symbol of Insanity

9th-LEVEL CLERIC SPELLS
Etherealness
Heal, Mass

*************
Spells removed from the cleric spell list by level!!

1st-LEVEL CLERIC SPELLS
Random Action

2nd-LEVEL CLERIC SPELLS
Animal Messenger
Speak with Animals

3rd-LEVEL CLERIC SPELLS
Negative Energy Protection
Speak with Plants

4th-LEVEL CLERIC SPELLS
Status

5th-LEVEL CLERIC SPELLS
Circle of Doom
Ethereal Jaunt

6th-LEVEL CLERIC SPELLS
Etherealness

7th-LEVEL CLERIC SPELLS

8th-LEVEL CLERIC SPELLS
Mass Heal
Symbol

9th-LEVEL CLERIC SPELLS


Skaros
 

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Wow, wasn't expecting the Etheral spells to go up two levels... wonder if the're still the same for wizards (who got them one level beind clerics in 3E, IIRC).
 

I don't suppose that they've broken the cleric spells (and druid/paladin,etc spells) down by class, like they did for the Wiz/Sorc spells, did they?

It's always annoyed me that they didn't do that, when the focus feats are available for every spellcaster...
 




I'm more interested in how a low level party avoids getting ground up by undead without Negative Energy Protection?
 


I'm assuming cure light wounds, mass (which appears in the other thread) was just a case of overzealousness on the delete key? (or was it already there and I'm just more dense than usual?) ;)

And from the look of things they've taken the spells from the various splat books and put them into the PHB.

And lastly, anyone else notice that Endurance now has an animal name? So much for our group's snickering hope that it'd be Rabbit's Endurance ;)
 

Interesting...Mass Animal Buffs...they went down to 1/min per level, but now they can affect the ENTIRE party at a flat +4 bonus...that doesn't sound as "nerfed" as was being screamed before...:cool:
 

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