D&D 3E/3.5 [3.5]Druid's "must-have" Magic Items?

Pielorinho said:
Still, though, mike: you can basically cast it once every two weeks (perhaps during a day of rest, shopping, information-gathering, etc.) and thereby circumvent a druid's armor restrictions to a great degree.

Daniel
Nod..

It's a good spell... especially in your scroll list, for those magically locked wooden doors between you and the raging Barbarians. ;)


Mike
 

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That might be a house rule on my part, but it seems so logical.

If you want RAW, you can also use the bracers of striking from Magic of Fearun.
 

I didn't make it up :) .. I knew it.

What you need is a Necklace of Natural Weapons +1 Keen Ghost Touch ;) ... it's almost the same as an amulet of mighty fists, but the cost depends on the number of natural weapons that can be effected.

It's in Savage Species.
 
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Pielorinho said:
Still, though, mike: you can basically cast it once every two weeks (perhaps during a day of rest, shopping, information-gathering, etc.) and thereby circumvent a druid's armor restrictions to a great degree.

I don't have the DMG handy, but by 3.5 with Craft Wonderous you should be able to turn the wood to ironwood permanently for fairly cheap. IIRC, the cost decreases with long-duration spells and few non-permanent spells have durations of day/level. Or at least *way* cheaper than the stuff in MotW.

Of course after it converted you'll need Craft Arms/Armor to put nifties on it like Wild. Regardless, druids in 3.5 should find ironwood armors to be much more common.

Small creatures have it even easier because they will be able to get the +1 bonus from Ironwood because of the reduced weight of their armors. Yay gnomish druids.

I have no idea why I've found very few other people who made the Transmute Metal to Wood + Ironwood realization. No real reason why, since I figured that out soon as I went thorugh the druid spell list.
 

kigmatzomat said:
I don't have the DMG handy, but by 3.5 with Craft Wonderous you should be able to turn the wood to ironwood permanently for fairly cheap. IIRC, the cost decreases with long-duration spells and few non-permanent spells have durations of day/level. Or at least *way* cheaper than the stuff in MotW.

Of course after it converted you'll need Craft Arms/Armor to put nifties on it like Wild. Regardless, druids in 3.5 should find ironwood armors to be much more common.

caster level x spell level x 2000 for a continuous effect.... divided by two for a spell duration that is 24 hours or greater... so 6 x 11 x 2000 / 2 = 66,000 market price to craft a permanantly ironwooded chunk of wood. No thanks.

In fact it would be (alot) cheaper to just give your wood 1 charge per day of ironwood as a command word activated item. (Or even 1 charge a week, altho that makes it more vulnerable to dispells etc)
 

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