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D&D 3E/3.5 3.5 Fighter/Wizard classes?

Oryan77

Adventurer
I'm doing a conversion and there is an NPC with Fighter & Wizard levels. I'd rather use an alternative 3.5 class that functions as a melee caster.

I know of the Duskblade but I've already used that class for another conversion and I would like to spice it up with variety. I'd also like to familiarize myself with new classes.

What other 3.5e classes work as a fighter/caster (arcane) type? The PC is 7th level, so I'd also be willing to use a PrC for this.
 

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Are you looking for a single class character or "Gish" multiclass options?

Single Class Arcane Suggestions:

-Bard can be customized to emphasize melee or magic. I have heard great things about the Snowflake Wardance feat from Frostburn. I have seen references to the Bard's Handbook before, see if that would help with what you're looking for.

-Paladin of Mystra or Ranger of Mystra are those classes that use Arcane instead of Divine spells. Forgotten Realms, Champions of Valor p.34, Sword of the Arcane Order feat to switch their spell lists.

-Glaivelock Warlock build, check the The Glaivelock - A Mini Guide for the build.

-...I hesitate to put Hexblade from Complete Warrior as a suggestion, because I think it is a weak class, but it's another option. This is an NPC after all.

Single Class, Non-Arcane suggestions:

-Tome of Battle, Book of Nine Swords has the Swordsage class that has an Melee arcane caster feel.

-Expanded Psionics Handbook's Psychic Warrior isn't arcane, but if you allow Psionics, it's great for that melee caster flavor.

-A straight Cleric would rock at melee caster. Obviously not Arcane.

-An Artificer could pretend to be a melee character and an arcane caster pretty decently, but it's a bit of work.

(Some of my favorite) PrC suggestions:

-Chameleon from Races of Destiny p.112. Be melee, Arcane, Divine, stealthy, whatever you want.

-Master of Masks from Complete Scoundrel is not a powerful PrC itself, but allows for versatility to do a little of whatever flavor you want. Pick up the Archmage and Gladiator masks at level 1, maybe the Demon mask for the Summon Monster III spell at level 2. You'll be more melee than caster with this option, but you'll have some spells at your disposal.

...There's my 2 cents, no doubt others have more suggestions.
 

You might find the Martial Arcanist DB in my sig to be helpful.

I'm rather fond of Mage-Brutes: standard full casters who use decent weapons, wear armor and get around ASF via Still Spell, Arcane Strike, Heritage Feats that grant spell-like/supernatural abilities (Celestial, Draconic, Infernal), or Reserve Feats.

Nobody expects them.
 
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If you want both melee and spell casting ability, consider the Eldritch Knight in the DMG or the Knight Phantom (Five Nations, an Eberron supplement)
 


Abjurant Champion from Complete Mage and the Bladesinger from Complete Warrior come to mind. I remember being underwhelmed by the Bladesinger in 3.5, though I cannot recall which version it was that I didn't like (there are two sources for the Bladesinger, and I cannot for the life of me remember where the other was, or what the difference was).
 


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