Philip
Explorer
I am puzzled at the Golem changes in 3.5
In 3.0 Golems were (amongst others):
- Immune to almost all magical and supernatural effects.
- Immune to most forms of energy
In 3.5 Golems are:
- Immune to spells and spell-like effects that allow SR.
- Vulnerable to most forms of energy (normal vulnerability)
Which means you can now bypass a Stone Golem's damage reduction and hurt it by using you flaming weapon, alchemists fire, or even an ordinary torch.
Additionally, Stone Golems can now use their Slow ability on their opponent when fighting an Iron Golem or get Mind Blasted by a Mind Flayer.
Why would they have changed the golem abilities this much? What do you think of the new 3.5 Golem immunities?
In 3.0 Golems were (amongst others):
- Immune to almost all magical and supernatural effects.
- Immune to most forms of energy
In 3.5 Golems are:
- Immune to spells and spell-like effects that allow SR.
- Vulnerable to most forms of energy (normal vulnerability)
Which means you can now bypass a Stone Golem's damage reduction and hurt it by using you flaming weapon, alchemists fire, or even an ordinary torch.
Additionally, Stone Golems can now use their Slow ability on their opponent when fighting an Iron Golem or get Mind Blasted by a Mind Flayer.
Why would they have changed the golem abilities this much? What do you think of the new 3.5 Golem immunities?