Melkor
Explorer
I was thinking about making the 3.5 Ranger and Bard classes available in my 3.0 games.
After looking through the 3.0 PHB, and comparing all of the other classes to the 3.5 SRD, it seems like a lot of classes have received somewhat minor changes (All except fighter & Rogue).
That said, I never have had a character play a Monk or a high level Barbarian, So I don't know about Flurry of Blows being weak at high levels, or Barbarians being useless at high levels. I have never had a Psion PC, but I understand that they can be underpowered at high levels as well.
If I was to drop in only the new Ranger and Bard, and leave the other classes alone, how big of a difference would it make once my character's get up in levels ? Would the classes that received a change in 3.5, that I didn't bring over, be seriously weak compared to the others ?
After looking through the 3.0 PHB, and comparing all of the other classes to the 3.5 SRD, it seems like a lot of classes have received somewhat minor changes (All except fighter & Rogue).
That said, I never have had a character play a Monk or a high level Barbarian, So I don't know about Flurry of Blows being weak at high levels, or Barbarians being useless at high levels. I have never had a Psion PC, but I understand that they can be underpowered at high levels as well.
If I was to drop in only the new Ranger and Bard, and leave the other classes alone, how big of a difference would it make once my character's get up in levels ? Would the classes that received a change in 3.5, that I didn't bring over, be seriously weak compared to the others ?