[3.5] Revision Spotlight: Bone Devil

IMO it's definitely not the way it's supposed to be. The advantages of fighters having a better attack bonus follow:

1. The ability to power attack for large amounts of damage and still hit reliably.

2. The ability to hit reliably with secondary and tertiary attacks. (God knows that monsters--especially 3.5e monsters going up against 3.5e PC ACs--can do this; a situation where most melee focussed monsters can easily hit with all their attacks but only the PCs primary attacks (and even then, only the fighters' primary attacks) are likely to hit is not a good situation))

3. The ability to reliably hit monsters with high AC for their CR. Give the a 3e Barbazu several levels of fighter, +2 fullplate, a cat's grace spell from the local wizard, and a +1 ring of protection. Full time fighters will still be able to hit on their primary attack without rolling a 20. Most non-fighter types won't be able to do this--at best, they'll be able to hit on a 17 or so.

Staffan said:

IMO, that's the way it's supposed to be. If everyone can reliably hit the monsters, what's the point of warrior-types having a higher attack bonus?
 

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You could always treat the "summonings" as the demon/devil calling in a favor with a powerful friend. This relegates summoning help to a last-ditch tactic, since no demon/devil wants to in debt to another, right? Especially if they have to call in a demon/devil that is as or more powerful than themselves.
 
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Pbartender said:
You could always treat the "summonings" as the demon/devil calling in a favor with a powerful friend. This relegates summoning help to a last-ditch tactic, since no demon/devil wants to in debt to another, right? Especially if they have to call in a demon/devil that is as or more powerful than themselves.

isn't this the way it's supposed to be played?
 


Ashrem Bayle said:
I hate the demon's and devil's abilty to call others of their kind. I mean, I REALLY despise this.

Why?

Say you want to challenge your party with a devil with a CR 2 or 3 levels above your average party level. Should be a good fight right? Well, if said devil manages to summon a buddy, you could have a TPK on your hands.

If you prepare for this, by choosing a lower CR devil, and it fails to summon it's buddy, the "boss" encounter is ruined as it is too easy.

You as DM don't have to make it summon anything. Afterall, it is your game. That's the easiest fix there is. :D
 


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